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<title>Static Call Graph - [.\Objects\can_monitor.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image .\Objects\can_monitor.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5060750: Last Updated: Sat May 25 13:50:56 2019
<BR><P>
<H3>Maximum Stack Usage =        680 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
__rt_entry_main &rArr; main &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[119]">__user_initial_stackheap</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[3f]">ADC1_2_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3f]">ADC1_2_IRQHandler</a><BR>
 <LI><a href="#[2f4]">WM__SendMessage</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[12e]">WM_DefaultProc</a><BR>
 <LI><a href="#[308]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[308]">WM__InvalidateRect</a><BR>
 <LI><a href="#[2ef]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2ef]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[2e9]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2e9]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[2f6]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b3]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[309]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[309]">_MoveDescendents</a><BR>
 <LI><a href="#[2d4]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2d4]">WM__ForEachDesc</a><BR>
 <LI><a href="#[333]">_EnlargeBlocks</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[184]">_Alloc</a><BR>
 <LI><a href="#[335]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[335]">_Findy1</a><BR>
 <LI><a href="#[337]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[337]">_Findx1</a><BR>
 <LI><a href="#[336]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[336]">_Findx0</a><BR>
 <LI><a href="#[34b]">_Screen2hWin</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[34b]">_Screen2hWin</a><BR>
 <LI><a href="#[2d7]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2d7]">_GetDialogItem</a><BR>
 <LI><a href="#[30d]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[30d]">_PaintTransChildren</a><BR>
 <LI><a href="#[2cf]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[1ac]">WM_DeleteWindow</a><BR>
 <LI><a href="#[2ee]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2ee]">WM_InvalidateWindowAndDescs</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[3f]">ADC1_2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5c]">ADC3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[6d]">BUTTON_Callback</a> from button.o(i.BUTTON_Callback) referenced from button.o(i.BUTTON_CreateUser)
 <LI><a href="#[9f]">BUTTON_CreateIndirect</a> from button_createindirect.o(i.BUTTON_CreateIndirect) referenced 4 times from softwarewindowdlg.o(.constdata)
 <LI><a href="#[15]">BUTTON_DrawSkinFlex</a> from button_skinflex.o(i.BUTTON_DrawSkinFlex) referenced 2 times from button.o(.data)
 <LI><a href="#[27]">BusFault_Handler</a> from stm32f10x_it.o(i.BusFault_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[42]">CAN1_RX1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[43]">CAN1_SCE_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[94]">ConsumerHeartbeatAlarm</a> from lifegrd.o(i.ConsumerHeartbeatAlarm) referenced from lifegrd.o(i.heartbeatInit)
 <LI><a href="#[94]">ConsumerHeartbeatAlarm</a> from lifegrd.o(i.ConsumerHeartbeatAlarm) referenced from lifegrd.o(i.proceedNODE_GUARD)
 <LI><a href="#[38]">DMA1_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[39]">DMA1_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3a]">DMA1_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3b]">DMA1_Channel4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3c]">DMA1_Channel5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3d]">DMA1_Channel6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[3e]">DMA1_Channel7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[65]">DMA2_Channel1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[66]">DMA2_Channel2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[67]">DMA2_Channel3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[68]">DMA2_Channel4_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2a]">DebugMon_Handler</a> from stm32f10x_it.o(i.DebugMon_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[33]">EXTI0_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[55]">EXTI15_10_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[34]">EXTI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[35]">EXTI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[36]">EXTI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[37]">EXTI4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[44]">EXTI9_5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[31]">FLASH_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5d]">FSMC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[b2]">GUIMONO_DispChar</a> from gui_charm.o(i.GUIMONO_DispChar) referenced 2 times from f8x16.o(.constdata)
 <LI><a href="#[b3]">GUIMONO_GetCharDistX</a> from gui_charm.o(i.GUIMONO_GetCharDistX) referenced 2 times from f8x16.o(.constdata)
 <LI><a href="#[b4]">GUIMONO_GetFontInfo</a> from gui_charm.o(i.GUIMONO_GetFontInfo) referenced 2 times from f8x16.o(.constdata)
 <LI><a href="#[b5]">GUIMONO_IsInFont</a> from gui_charm.o(i.GUIMONO_IsInFont) referenced 2 times from f8x16.o(.constdata)
 <LI><a href="#[b6]">GUIPROP_DispChar</a> from gui_charp.o(i.GUIPROP_DispChar) referenced 4 times from f24_ascii.o(.constdata)
 <LI><a href="#[b7]">GUIPROP_GetCharDistX</a> from gui_charp.o(i.GUIPROP_GetCharDistX) referenced 4 times from f24_ascii.o(.constdata)
 <LI><a href="#[b8]">GUIPROP_GetFontInfo</a> from gui_charp.o(i.GUIPROP_GetFontInfo) referenced 4 times from f24_ascii.o(.constdata)
 <LI><a href="#[b9]">GUIPROP_IsInFont</a> from gui_charp.o(i.GUIPROP_IsInFont) referenced 4 times from f24_ascii.o(.constdata)
 <LI><a href="#[6f]">GUI_BMP__GetData</a> from gui_bmp.o(i.GUI_BMP__GetData) referenced from gui_bmp.o(i.GUI_BMP_Draw)
 <LI><a href="#[6f]">GUI_BMP__GetData</a> from gui_bmp.o(i.GUI_BMP__GetData) referenced from gui_bmp.o(i.GUI_BMP_GetXSize)
 <LI><a href="#[6f]">GUI_BMP__GetData</a> from gui_bmp.o(i.GUI_BMP__GetData) referenced from gui_bmp.o(i.GUI_BMP_GetYSize)
 <LI><a href="#[90]">GUI_MEMDEV_Paint1Static</a> from guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static) referenced from wm.o(i._Paint1)
 <LI><a href="#[8e]">GUI_MEMDEV__WriteToActiveAlpha</a> from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha) referenced from guidev_32.o(i._GetDevFunc)
 <LI><a href="#[8d]">GUI_MEMDEV__WriteToActiveOpaque</a> from guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque) referenced from guidev_16.o(i._GetDevFunc)
 <LI><a href="#[e1]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e0]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e2]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(i.GUI_USAGE_BM_Clear) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e4]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[1b]">GUI_X_ExecIdle</a> from gui_x.o(i.GUI_X_ExecIdle) referenced 2 times from gui_waitevent.o(.data)
 <LI><a href="#[1e]">GUI__MixColors</a> from gui__alpha.o(i.GUI__MixColors) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[1f]">GUI__MixColorsBulk</a> from gui__alpha.o(i.GUI__MixColorsBulk) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[97]">GuardTimeAlarm</a> from lifegrd.o(i.GuardTimeAlarm) referenced from lifegrd.o(i.nodeguardInit)
 <LI><a href="#[25]">HardFault_Handler</a> from stm32f10x_it.o(i.HardFault_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4d]">I2C1_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4c]">I2C1_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4f]">I2C2_ER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4e]">I2C2_EV_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[76]">IMAGE_Callback</a> from image.o(i.IMAGE_Callback) referenced from image.o(i.IMAGE_CreateUser)
 <LI><a href="#[9e]">IMAGE_CreateIndirect</a> from image.o(i.IMAGE_CreateIndirect) referenced from softwarewindowdlg.o(.constdata)
 <LI><a href="#[70]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_core.o(.constdata)
 <LI><a href="#[70]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientV)
 <LI><a href="#[ac]">LCD_DrawPixel</a> from lcd.o(i.LCD_DrawPixel) referenced from gui_core.o(.constdata)
 <LI><a href="#[13]">LCD_GetpPalConvTableBM</a> from lcd_color.o(i.LCD_GetpPalConvTableBM) referenced 2 times from gui_core.o(.data)
 <LI><a href="#[74]">LCD_Index2Color_888</a> from guicc_888_index2color.o(i.LCD_Index2Color_888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[71]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[71]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
 <LI><a href="#[71]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[84]">LCD_Index2Color_M555</a> from guicc_m555_index2color.o(i.LCD_Index2Color_M555) referenced from gui_bmp.o(i._Draw)
 <LI><a href="#[ae]">LCD_Index2Color_M565</a> from guicc_m565.o(i.LCD_Index2Color_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[10]">Master_scanIndexOD</a> from master.o(i.Master_scanIndexOD) referenced 2 times from master.o(.data)
 <LI><a href="#[5]">Master_valueRangeTest</a> from master.o(i.Master_valueRangeTest) referenced 2 times from master.o(.data)
 <LI><a href="#[26]">MemManage_Handler</a> from stm32f10x_it.o(i.MemManage_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[24]">NMI_Handler</a> from stm32f10x_it.o(i.NMI_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[9a]">OnCOB_ID_SyncUpdate</a> from sync.o(i.OnCOB_ID_SyncUpdate) referenced from sync.o(i.startSYNC)
 <LI><a href="#[93]">OnHeartbeatProducerUpdate</a> from lifegrd.o(i.OnHeartbeatProducerUpdate) referenced from lifegrd.o(i.heartbeatInit)
 <LI><a href="#[96]">OnNodeGuardUpdate</a> from lifegrd.o(i.OnNodeGuardUpdate) referenced from lifegrd.o(i.nodeguardInit)
 <LI><a href="#[92]">OnNumberOfErrorsUpdate</a> from emcy.o(i.OnNumberOfErrorsUpdate) referenced from emcy.o(i.emergencyInit)
 <LI><a href="#[98]">PDOEventTimerAlarm</a> from pdo.o(i.PDOEventTimerAlarm) referenced from pdo.o(i.sendOnePDOevent)
 <LI><a href="#[99]">PDOInhibitTimerAlarm</a> from pdo.o(i.PDOInhibitTimerAlarm) referenced from pdo.o(i.sendOnePDOevent)
 <LI><a href="#[2e]">PVD_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[2b]">PendSV_Handler</a> from stm32f10x_it.o(i.PendSV_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[7c]">ProducerHeartbeatAlarm</a> from lifegrd.o(i.ProducerHeartbeatAlarm) referenced from lifegrd.o(i.OnHeartbeatProducerUpdate)
 <LI><a href="#[7c]">ProducerHeartbeatAlarm</a> from lifegrd.o(i.ProducerHeartbeatAlarm) referenced from lifegrd.o(i.heartbeatInit)
 <LI><a href="#[32]">RCC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[56]">RTCAlarm_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[30]">RTC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[23]">Reset_Handler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5e]">SDIO_IRQHandler</a> from sdio_sdcard.o(i.SDIO_IRQHandler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[95]">SDOTimeoutAlarm</a> from sdo.o(i.SDOTimeoutAlarm) referenced from sdo.o(i.initSDOline)
 <LI><a href="#[95]">SDOTimeoutAlarm</a> from sdo.o(i.SDOTimeoutAlarm) referenced 8 times from sdo.o(i.proceedSDO)
 <LI><a href="#[50]">SPI1_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[51]">SPI2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[60]">SPI3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[29]">SVC_Handler</a> from stm32f10x_it.o(i.SVC_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[9b]">SyncAlarm</a> from sync.o(i.SyncAlarm) referenced from sync.o(i.startSYNC)
 <LI><a href="#[2c]">SysTick_Handler</a> from stm32f10x_it.o(i.SysTick_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[69]">SystemInit</a> from system_stm32f10x.o(i.SystemInit) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[2f]">TAMPER_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[7e]">TEXT_Callback</a> from text.o(i.TEXT_Callback) referenced from text.o(i.TEXT_CreateUser)
 <LI><a href="#[9d]">TEXT_CreateIndirect</a> from text_createindirect.o(i.TEXT_CreateIndirect) referenced 16 times from softwarewindowdlg.o(.constdata)
 <LI><a href="#[45]">TIM1_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[48]">TIM1_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[47]">TIM1_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[46]">TIM1_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[49]">TIM2_IRQHandler</a> from stm32f10x_it.o(i.TIM2_IRQHandler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4a]">TIM3_IRQHandler</a> from bsp_timer.o(i.TIM3_IRQHandler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[4b]">TIM4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5f]">TIM5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[63]">TIM6_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[64]">TIM7_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[58]">TIM8_BRK_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5b]">TIM8_CC_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[5a]">TIM8_TRG_COM_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[59]">TIM8_UP_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[7d]">TPDO_Communication_Parameter_Callback</a> from pdo.o(i.TPDO_Communication_Parameter_Callback) referenced from pdo.o(i.PDOInit)
 <LI><a href="#[61]">UART4_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[62]">UART5_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[52]">USART1_IRQHandler</a> from stm32f10x_it.o(i.USART1_IRQHandler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[53]">USART2_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[54]">USART3_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[57]">USBWakeUp_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[40]">USB_HP_CAN1_TX_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[41]">USB_LP_CAN1_RX0_IRQHandler</a> from stm32f10x_it.o(i.USB_LP_CAN1_RX0_IRQHandler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[28]">UsageFault_Handler</a> from stm32f10x_it.o(i.UsageFault_Handler) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[7f]">WINDOW_Callback</a> from window.o(i.WINDOW_Callback) referenced from window.o(i.WINDOW_CreateUser)
 <LI><a href="#[9c]">WINDOW_CreateIndirect</a> from window.o(i.WINDOW_CreateIndirect) referenced from softwarewindowdlg.o(.constdata)
 <LI><a href="#[72]">WM_HandlePID</a> from wm_touch.o(i.WM_HandlePID) referenced from gui_pid.o(i.GUI_PID_StoreState)
 <LI><a href="#[91]">WM__Paint1</a> from wm.o(i.WM__Paint1) referenced from wm.o(i._Paint1)
 <LI><a href="#[2d]">WWDG_IRQHandler</a> from startup_stm32f10x_hd.o(.text) referenced from startup_stm32f10x_hd.o(RESET)
 <LI><a href="#[c8]">_CalcSizeOfChar</a> from gui_uc_encodenone.o(i._CalcSizeOfChar) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[b0]">_Color2IndexBulk</a> from guicc_m565.o(i._Color2IndexBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[dd]">_Color2Index_0</a> from guicc_0.o(i._Color2Index_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[ca]">_Color2Index_8888</a> from guicc_8888.o(i._Color2Index_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[ad]">_Color2Index_M565</a> from guicc_m565.o(i._Color2Index_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[1d]">_Create</a> from button_skin.o(i._Create) referenced 2 times from button_skin.o(.data)
 <LI><a href="#[a0]">_DrawBitmap</a> from guidrv_template.o(i._DrawBitmap) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e7]">_DrawDown</a> from widget_effect_simple.o(i._DrawDown) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[e8]">_DrawDownRect</a> from widget_effect_simple.o(i._DrawDownRect) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[a1]">_DrawHLine</a> from guidrv_template.o(i._DrawHLine) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[79]">_DrawImageAt</a> from image_bmp.o(i._DrawImageAt) referenced from image_bmp.o(i.IMAGE_SetBMP)
 <LI><a href="#[16]">_DrawLine_RGB</a> from gui_bmp.o(i._DrawLine_RGB) referenced 2 times from gui_bmp.o(.data)
 <LI><a href="#[16]">_DrawLine_RGB</a> from gui_bmp.o(i._DrawLine_RGB) referenced from gui_bmp.o(i._DrawBitmap_RGB)
 <LI><a href="#[e5]">_DrawUp</a> from widget_effect_simple.o(i._DrawUp) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[e6]">_DrawUpRect</a> from widget_effect_simple.o(i._DrawUpRect) referenced from widget_effect_simple.o(.constdata)
 <LI><a href="#[a2]">_DrawVLine</a> from guidrv_template.o(i._DrawVLine) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[c9]">_Encode</a> from gui_uc_encodenone.o(i._Encode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[a3]">_FillRect</a> from guidrv_template.o(i._FillRect) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e3]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(i._GUI_USAGE_BM_Delete) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[c6]">_GetCharCode</a> from gui_uc_encodenone.o(i._GetCharCode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[c7]">_GetCharSize</a> from gui_uc_encodenone.o(i._GetCharSize) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[21]">_GetCharWrap</a> from gui__wrap.o(i._GetCharWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[aa]">_GetDevData</a> from guidrv_template.o(i._GetDevData) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a8]">_GetDevFunc</a> from guidrv_template.o(i._GetDevFunc) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a9]">_GetDevProp</a> from guidrv_template.o(i._GetDevProp) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[7a]">_GetImageSize</a> from image_bmp.o(i._GetImageSize) referenced from image_bmp.o(i.IMAGE_SetBMP)
 <LI><a href="#[df]">_GetIndexMask_0</a> from guicc_0.o(i._GetIndexMask_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[cb]">_GetIndexMask_8888</a> from guicc_8888.o(i._GetIndexMask_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[af]">_GetIndexMask_M565</a> from guicc_m565.o(i._GetIndexMask_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[a4]">_GetPixelIndex</a> from guidrv_template.o(i._GetPixelIndex) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[ab]">_GetRect</a> from guidrv_template.o(i._GetRect) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[20]">_GetWordWrap</a> from gui__wrap.o(i._GetWordWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[85]">_Index2ColorBitfields</a> from gui_bmp.o(i._Index2ColorBitfields) referenced from gui_bmp.o(i._Draw)
 <LI><a href="#[b1]">_Index2ColorBulk</a> from guicc_m565.o(i._Index2ColorBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[de]">_Index2Color_0</a> from guicc_0.o(i._Index2Color_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[89]">_Init</a> from guidrv_template.o(i._Init) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[22]">_Log2VisBuffered</a> from gui_charline.o(i._Log2VisBuffered) referenced 2 times from gui_charline.o(.data)
 <LI><a href="#[1a]">_NextPixel_End</a> from gui_bmp.o(i._NextPixel_End) referenced 2 times from gui_bmp.o(.data)
 <LI><a href="#[19]">_NextPixel_NextLine</a> from gui_bmp.o(i._NextPixel_NextLine) referenced 2 times from gui_bmp.o(.data)
 <LI><a href="#[18]">_NextPixel_SetPixel</a> from gui_bmp.o(i._NextPixel_SetPixel) referenced 2 times from gui_bmp.o(.data)
 <LI><a href="#[17]">_NextPixel_Start</a> from gui_bmp.o(i._NextPixel_Start) referenced 2 times from gui_bmp.o(.data)
 <LI><a href="#[8b]">_Off</a> from guidrv_template.o(i._Off) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[8a]">_On</a> from guidrv_template.o(i._On) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[73]">_OnExit</a> from gui_core.o(i._OnExit) referenced from gui_core.o(i.GUI__Config)
 <LI><a href="#[75]">_OnExit</a> from gui__alpha.o(i._OnExit) referenced from gui__alpha.o(i.GUI__GetAlphaBuffer)
 <LI><a href="#[7b]">_OnExit</a> from lcd_color.o(i._OnExit) referenced from lcd_color.o(i.LCD_InitColors)
 <LI><a href="#[81]">_OnExit</a> from wm.o(i._OnExit) referenced from wm.o(i.WM_Init)
 <LI><a href="#[8f]">_OnExit</a> from gui_alloc.o(i._OnExit) referenced from gui_alloc.o(i._InitOnce)
 <LI><a href="#[14]">_OnTouchDefault</a> from button.o(i._OnTouchDefault) referenced 2 times from button.o(.data)
 <LI><a href="#[1c]">_Paint</a> from button_skin.o(i._Paint) referenced 2 times from button_skin.o(.data)
 <LI><a href="#[78]">_Paint</a> from image.o(i._Paint) referenced from image.o(i.IMAGE_CreateUser)
 <LI><a href="#[77]">_PaintTiled</a> from image.o(i._PaintTiled) referenced from image.o(i.IMAGE_CreateUser)
 <LI><a href="#[4]">_RxPDO_EventTimers_Handler</a> from pdo.o(i._RxPDO_EventTimers_Handler) referenced 2 times from master.o(.data)
 <LI><a href="#[cf]">_SetBkColor</a> from lcd.o(i._SetBkColor) referenced from lcd.o(.constdata)
 <LI><a href="#[ce]">_SetColor</a> from lcd.o(i._SetColor) referenced from lcd.o(.constdata)
 <LI><a href="#[d0]">_SetDrawMode</a> from lcd.o(i._SetDrawMode) referenced from lcd.o(.constdata)
 <LI><a href="#[8c]">_SetLUTEntry</a> from guidrv_template.o(i._SetLUTEntry) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[a7]">_SetOrg</a> from guidrv_template.o(i._SetOrg) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a5]">_SetPixelIndex</a> from guidrv_template.o(i._SetPixelIndex) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[88]">_SetSize</a> from guidrv_template.o(i._SetSize) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[86]">_SetVRAMAddr</a> from guidrv_template.o(i._SetVRAMAddr) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[87]">_SetVSize</a> from guidrv_template.o(i._SetVSize) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[a6]">_XorPixel</a> from guidrv_template.o(i._XorPixel) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e9]">__main</a> from __main.o(!!!main) referenced from startup_stm32f10x_hd.o(.text)
 <LI><a href="#[80]">_cbBackWin</a> from wm.o(i._cbBackWin) referenced from wm.o(i.WM_Init)
 <LI><a href="#[6e]">_cbDialog</a> from softwarewindowdlg.o(i._cbDialog) referenced from softwarewindowdlg.o(i.CreateWindow)
 <LI><a href="#[83]">_cbInvalidateOne</a> from wm_bringtotop.o(i._cbInvalidateOne) referenced from wm_bringtotop.o(i._BringToTop)
 <LI><a href="#[82]">_cbPaintMemDev</a> from wm.o(i._cbPaintMemDev) referenced from wm.o(i.WM__Paint)
 <LI><a href="#[a]">_heartbeatError</a> from lifegrd.o(i._heartbeatError) referenced 2 times from master.o(.data)
 <LI><a href="#[6]">_initialisation</a> from states.o(i._initialisation) referenced 2 times from master.o(.data)
 <LI><a href="#[b]">_nodeguardError</a> from lifegrd.o(i._nodeguardError) referenced 2 times from master.o(.data)
 <LI><a href="#[8]">_operational</a> from states.o(i._operational) referenced 2 times from master.o(.data)
 <LI><a href="#[e]">_post_SlaveBootup</a> from lifegrd.o(i._post_SlaveBootup) referenced 2 times from master.o(.data)
 <LI><a href="#[f]">_post_SlaveStateChange</a> from lifegrd.o(i._post_SlaveStateChange) referenced 2 times from master.o(.data)
 <LI><a href="#[d]">_post_TPDO</a> from sync.o(i._post_TPDO) referenced 2 times from master.o(.data)
 <LI><a href="#[12]">_post_emcy</a> from emcy.o(i._post_emcy) referenced 2 times from master.o(.data)
 <LI><a href="#[c]">_post_sync</a> from sync.o(i._post_sync) referenced 2 times from master.o(.data)
 <LI><a href="#[7]">_preOperational</a> from states.o(i._preOperational) referenced 2 times from master.o(.data)
 <LI><a href="#[6c]">_printf_input_char</a> from _printf_char_common.o(.text) referenced from _printf_char_common.o(.text)
 <LI><a href="#[6b]">_sputc</a> from _sputc.o(.text) referenced from noretval__2sprintf.o(.text)
 <LI><a href="#[9]">_stopped</a> from states.o(i._stopped) referenced 2 times from master.o(.data)
 <LI><a href="#[11]">_storeODSubIndex</a> from objacces.o(i._storeODSubIndex) referenced 2 times from master.o(.data)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[e9]"></a>__main</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, __main.o(!!!main))
<BR><BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[ea]"></a>__scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter))
<BR><BR>[Called By]<UL><LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[ec]"></a>__scatterload_rt2</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[38d]"></a>__scatterload_rt2_thumb_only</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[38e]"></a>__scatterload_null</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[38f]"></a>__decompress</STRONG> (Thumb, 90 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[390]"></a>__decompress1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[391]"></a>__scatterload_zeroinit</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, __scatter_zi.o(!!handler_zi), UNUSED)

<P><STRONG><a name="[ed]"></a>_printf_f</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_f.o(.ARM.Collect$$_printf_percent$$00000003))
<BR><BR>[Stack]<UL><LI>Max Depth = 324 + Unknown Stack Size
<LI>Call Chain = _printf_f &rArr; _printf_fp_dec &rArr; _printf_fp_dec_real &rArr; _fp_digits &rArr; _btod_etento &rArr; _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec
</UL>

<P><STRONG><a name="[102]"></a>_printf_percent</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_percent.o(.ARM.Collect$$_printf_percent$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__printf
</UL>

<P><STRONG><a name="[392]"></a>_printf_percent_end</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_percent_end.o(.ARM.Collect$$_printf_percent$$00000017))

<P><STRONG><a name="[f6]"></a>__rt_lib_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit.o(.ARM.Collect$$libinit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_li
</UL>

<P><STRONG><a name="[393]"></a>__rt_lib_init_fp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000002))

<P><STRONG><a name="[394]"></a>__rt_lib_init_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000A))

<P><STRONG><a name="[ef]"></a>__rt_lib_init_lc_common</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000F))
<BR><BR>[Calls]<UL><LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_locale
</UL>

<P><STRONG><a name="[395]"></a>__rt_lib_init_preinit_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000004))

<P><STRONG><a name="[396]"></a>__rt_lib_init_rand_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000E))

<P><STRONG><a name="[397]"></a>__rt_lib_init_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000C))

<P><STRONG><a name="[398]"></a>__rt_lib_init_lc_collate_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000011))

<P><STRONG><a name="[399]"></a>__rt_lib_init_lc_ctype_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000013))

<P><STRONG><a name="[39a]"></a>__rt_lib_init_lc_monetary_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000015))

<P><STRONG><a name="[f1]"></a>__rt_lib_init_lc_numeric_2</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000016))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __rt_lib_init_lc_numeric_2 &rArr; _get_lc_numeric
</UL>
<BR>[Calls]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_numeric
</UL>

<P><STRONG><a name="[39b]"></a>__rt_lib_init_alloca_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002E))

<P><STRONG><a name="[39c]"></a>__rt_lib_init_argv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002C))

<P><STRONG><a name="[39d]"></a>__rt_lib_init_atexit_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001B))

<P><STRONG><a name="[39e]"></a>__rt_lib_init_clock_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000021))

<P><STRONG><a name="[39f]"></a>__rt_lib_init_cpp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000032))

<P><STRONG><a name="[3a0]"></a>__rt_lib_init_exceptions_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000030))

<P><STRONG><a name="[3a1]"></a>__rt_lib_init_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001F))

<P><STRONG><a name="[3a2]"></a>__rt_lib_init_getenv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000023))

<P><STRONG><a name="[3a3]"></a>__rt_lib_init_lc_numeric_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000017))

<P><STRONG><a name="[3a4]"></a>__rt_lib_init_lc_time_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000019))

<P><STRONG><a name="[3a5]"></a>__rt_lib_init_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000033))

<P><STRONG><a name="[3a6]"></a>__rt_lib_init_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001D))

<P><STRONG><a name="[3a7]"></a>__rt_lib_init_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000025))

<P><STRONG><a name="[fb]"></a>__rt_lib_shutdown</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown.o(.ARM.Collect$$libshutdown$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_ls
</UL>

<P><STRONG><a name="[3a8]"></a>__rt_lib_shutdown_cpp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000002))

<P><STRONG><a name="[3a9]"></a>__rt_lib_shutdown_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000007))

<P><STRONG><a name="[3aa]"></a>__rt_lib_shutdown_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000F))

<P><STRONG><a name="[3ab]"></a>__rt_lib_shutdown_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000010))

<P><STRONG><a name="[3ac]"></a>__rt_lib_shutdown_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000A))

<P><STRONG><a name="[3ad]"></a>__rt_lib_shutdown_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000004))

<P><STRONG><a name="[3ae]"></a>__rt_lib_shutdown_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000C))

<P><STRONG><a name="[eb]"></a>__rt_entry</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry.o(.ARM.Collect$$rtentry$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_rt2
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[3af]"></a>__rt_entry_presh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$00000002))

<P><STRONG><a name="[f3]"></a>__rt_entry_sh</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry4.o(.ARM.Collect$$rtentry$$00000004))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __rt_entry_sh &rArr; __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[f5]"></a>__rt_entry_li</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000A))
<BR><BR>[Calls]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init
</UL>

<P><STRONG><a name="[3b0]"></a>__rt_entry_postsh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$00000009))

<P><STRONG><a name="[f7]"></a>__rt_entry_main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000D))
<BR><BR>[Stack]<UL><LI>Max Depth = 680 + Unknown Stack Size
<LI>Call Chain = __rt_entry_main &rArr; main &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[3b1]"></a>__rt_entry_postli_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000C))

<P><STRONG><a name="[11a]"></a>__rt_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit.o(.ARM.Collect$$rtexit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[fa]"></a>__rt_exit_ls</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000003))
<BR><BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_shutdown
</UL>

<P><STRONG><a name="[3b2]"></a>__rt_exit_prels_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000002))

<P><STRONG><a name="[fc]"></a>__rt_exit_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sys_exit
</UL>

<P><STRONG><a name="[23]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>ADC1_2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC1_2_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>ADC3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>DMA1_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>DMA1_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>DMA1_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>DMA1_Channel4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>DMA1_Channel5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>DMA1_Channel6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>DMA1_Channel7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>DMA2_Channel1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>DMA2_Channel2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>DMA2_Channel3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[68]"></a>DMA2_Channel4_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>RTCAlarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>RTC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>TAMPER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM1_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>TIM1_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>TIM1_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>TIM6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>TIM8_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>TIM8_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>TIM8_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>USBWakeUp_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>USB_HP_CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f10x_hd.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[119]"></a>__user_initial_stackheap</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, startup_stm32f10x_hd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[fe]"></a>__2sprintf</STRONG> (Thumb, 34 bytes, Stack size 32 bytes, noretval__2sprintf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = __2sprintf &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sputc
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_common
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
</UL>

<P><STRONG><a name="[113]"></a>_printf_pre_padding</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, _printf_pad.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _printf_pre_padding
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_infnan
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[114]"></a>_printf_post_padding</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, _printf_pad.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _printf_post_padding
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_infnan
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[100]"></a>__printf</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, __printf_wp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_percent
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_is_digit
</UL>
<BR>[Called By]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_common
</UL>

<P><STRONG><a name="[231]"></a>memcmp</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[253]"></a>strcpy</STRONG> (Thumb, 72 bytes, Stack size 12 bytes, strcpy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[299]"></a>strlen</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, strlen.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
</UL>

<P><STRONG><a name="[106]"></a>__aeabi_memcpy</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memcpy_v6.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_setODentry
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_getODentry
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove
</UL>

<P><STRONG><a name="[103]"></a>__rt_memcpy</STRONG> (Thumb, 138 bytes, Stack size 0 bytes, rt_memcpy_v6.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>

<P><STRONG><a name="[3b3]"></a>_memcpy_lastbytes</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memcpy_v6.o(.text), UNUSED)

<P><STRONG><a name="[34a]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memmove_v6.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
</UL>

<P><STRONG><a name="[105]"></a>__rt_memmove</STRONG> (Thumb, 132 bytes, Stack size 0 bytes, rt_memmove_v6.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__memmove_aligned
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[3b4]"></a>__memmove_lastfew</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_v6.o(.text), UNUSED)

<P><STRONG><a name="[104]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove_w
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memcpy
</UL>

<P><STRONG><a name="[3b5]"></a>__aeabi_memcpy8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[3b6]"></a>__rt_memcpy_w</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[3b7]"></a>_memcpy_lastbytes_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[108]"></a>__aeabi_memset</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, aeabi_memset.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
</UL>

<P><STRONG><a name="[237]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 4 bytes, rt_memclr_w.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = __aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
<LI><a href="#[1d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[3b8]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 4 bytes, rt_memclr_w.o(.text), UNUSED)

<P><STRONG><a name="[3b9]"></a>__rt_memclr_w</STRONG> (Thumb, 78 bytes, Stack size 4 bytes, rt_memclr_w.o(.text), UNUSED)

<P><STRONG><a name="[117]"></a>_memset_w</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memclr_w.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memclr
</UL>

<P><STRONG><a name="[3ba]"></a>__use_two_region_memory</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3bb]"></a>__rt_heap_escrow$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3bc]"></a>__rt_heap_expand$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3bd]"></a>__lib_sel_fp_printf</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, _printf_fp_dec.o(.text), UNUSED)

<P><STRONG><a name="[110]"></a>_printf_fp_dec_real</STRONG> (Thumb, 620 bytes, Stack size 104 bytes, _printf_fp_dec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _printf_fp_dec_real &rArr; _fp_digits &rArr; _btod_etento &rArr; _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ARM_fpclassify
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_infnan
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_locale
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_post_padding
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_pre_padding
</UL>
<BR>[Called By]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec
</UL>

<P><STRONG><a name="[ff]"></a>_printf_char_common</STRONG> (Thumb, 32 bytes, Stack size 64 bytes, _printf_char_common.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + Unknown Stack Size
<LI>Call Chain = _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__printf
</UL>
<BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>

<P><STRONG><a name="[6b]"></a>_sputc</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, _sputc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Address Reference Count : 1]<UL><LI> noretval__2sprintf.o(.text)
</UL>
<P><STRONG><a name="[3be]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[3bf]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[115]"></a>__rt_memmove_w</STRONG> (Thumb, 122 bytes, Stack size 8 bytes, rt_memmove_w.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>

<P><STRONG><a name="[107]"></a>__memmove_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_w.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_memmove
</UL>

<P><STRONG><a name="[3c0]"></a>__memmove_lastfew_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memmove_w.o(.text), UNUSED)

<P><STRONG><a name="[3c1]"></a>__aeabi_memclr</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_memclr.o(.text), UNUSED)

<P><STRONG><a name="[116]"></a>__rt_memclr</STRONG> (Thumb, 68 bytes, Stack size 0 bytes, rt_memclr.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset_w
</UL>

<P><STRONG><a name="[109]"></a>_memset</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memclr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[f0]"></a>__rt_locale</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, rt_locale_intlibspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init_lc_common
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[10f]"></a>_ll_udiv10</STRONG> (Thumb, 138 bytes, Stack size 12 bytes, lludiv10.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _ll_udiv10
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[112]"></a>_printf_fp_infnan</STRONG> (Thumb, 112 bytes, Stack size 24 bytes, _printf_fp_infnan.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _printf_fp_infnan &rArr; _printf_post_padding
</UL>
<BR>[Calls]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_post_padding
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_pre_padding
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[10b]"></a>_btod_etento</STRONG> (Thumb, 224 bytes, Stack size 72 bytes, bigflt0.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = _btod_etento &rArr; _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_emul
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_ediv
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[3c2]"></a>__user_libspace</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[118]"></a>__user_perproc_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[3c3]"></a>__user_perthread_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[f4]"></a>__user_setup_stackheap</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, sys_stackheap_outer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_initial_stackheap
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_perproc_libspace
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_sh
</UL>

<P><STRONG><a name="[f9]"></a>exit</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, exit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = exit
</UL>
<BR>[Calls]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[37b]"></a>strcmp</STRONG> (Thumb, 128 bytes, Stack size 0 bytes, strcmpv7m.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_numeric
</UL>

<P><STRONG><a name="[fd]"></a>_sys_exit</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, sys_exit.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_exit
</UL>

<P><STRONG><a name="[3c4]"></a>__I$use$semihosting</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[3c5]"></a>__use_no_semihosting_swi</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[3c6]"></a>__semihosting_library_function</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, indicate_semi.o(.text), UNUSED)

<P><STRONG><a name="[10c]"></a>_btod_d2e</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, btod.o(CL$$btod_d2e))
<BR><BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_d2e_norm_op1
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[11c]"></a>_d2e_denorm_low</STRONG> (Thumb, 70 bytes, Stack size 0 bytes, btod.o(CL$$btod_d2e_denorm_low))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_d2e_norm_op1
</UL>

<P><STRONG><a name="[11b]"></a>_d2e_norm_op1</STRONG> (Thumb, 96 bytes, Stack size 0 bytes, btod.o(CL$$btod_d2e_norm_op1))
<BR><BR>[Calls]<UL><LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_d2e_denorm_low
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_d2e
</UL>

<P><STRONG><a name="[11d]"></a>__btod_div_common</STRONG> (Thumb, 696 bytes, Stack size 24 bytes, btod.o(CL$$btod_div_common))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = __btod_div_common
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_ediv
</UL>

<P><STRONG><a name="[11e]"></a>_e2e</STRONG> (Thumb, 220 bytes, Stack size 24 bytes, btod.o(CL$$btod_e2e))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _e2e
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_emul
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_ediv
</UL>

<P><STRONG><a name="[10d]"></a>_btod_ediv</STRONG> (Thumb, 42 bytes, Stack size 28 bytes, btod.o(CL$$btod_ediv))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = _btod_ediv &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_e2e
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__btod_div_common
</UL>
<BR>[Called By]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_etento
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[10e]"></a>_btod_emul</STRONG> (Thumb, 42 bytes, Stack size 28 bytes, btod.o(CL$$btod_emul))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__btod_mult_common
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_e2e
</UL>
<BR>[Called By]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_etento
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[11f]"></a>__btod_mult_common</STRONG> (Thumb, 580 bytes, Stack size 16 bytes, btod.o(CL$$btod_mult_common))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __btod_mult_common
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_emul
</UL>

<P><STRONG><a name="[120]"></a>BSP_Init</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, bsp.o(i.BSP_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 116<LI>Call Chain = BSP_Init &rArr; USART_Initializes &rArr; UART_DEBUG_Configuration &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Initializes
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Initializes
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Initializes
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[6d]"></a>BUTTON_Callback</STRONG> (Thumb, 216 bytes, Stack size 16 bytes, button.o(i.BUTTON_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = BUTTON_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(i.BUTTON_CreateUser)
</UL>
<P><STRONG><a name="[9f]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 68 bytes, Stack size 40 bytes, button_createindirect.o(i.BUTTON_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> softwarewindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[12f]"></a>BUTTON_CreateUser</STRONG> (Thumb, 94 bytes, Stack size 40 bytes, button.o(i.BUTTON_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[15]"></a>BUTTON_DrawSkinFlex</STRONG> (Thumb, 562 bytes, Stack size 56 bytes, button_skinflex.o(i.BUTTON_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = BUTTON_DrawSkinFlex &rArr; GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[142]"></a>BUTTON_SetFont</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, button.o(i.BUTTON_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = BUTTON_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[12d]"></a>BUTTON_SetPressed</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, button.o(i.BUTTON_SetPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = BUTTON_SetPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[130]"></a>BUTTON_SetText</STRONG> (Thumb, 80 bytes, Stack size 40 bytes, button.o(i.BUTTON_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[147]"></a>BlockWrite</STRONG> (Thumb, 82 bytes, Stack size 12 bytes, lcdhard.o(i.BlockWrite))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteData
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteComm
</UL>
<BR>[Called By]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawPixel
</UL>

<P><STRONG><a name="[27]"></a>BusFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.BusFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[14a]"></a>CANOpen_App_Task</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, canopen_app.o(i.CANOpen_App_Task))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = CANOpen_App_Task &rArr; writeNetworkDict &rArr; _writeNetworkDict &rArr; resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;writeNetworkDict
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;closeSDOtransfer
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[14d]"></a>CANOpen_Driver_Init</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, canopen_drv.o(i.CANOpen_Driver_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 372<LI>Call Chain = CANOpen_Driver_Init &rArr; CANOpen_Node_Init &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Initializes
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[150]"></a>CANOpen_Node_Init</STRONG> (Thumb, 314 bytes, Stack size 48 bytes, canopen_app.o(i.CANOpen_Node_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = CANOpen_Node_Init &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setState
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setNodeId
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTstateChange
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_setODentry
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Driver_Init
</UL>

<P><STRONG><a name="[14e]"></a>CANOpen_TIM_Configuration</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, bsp_timer.o(i.CANOpen_TIM_Configuration))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = CANOpen_TIM_Configuration &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TimeBaseInit
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetCounter
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ClearFlag
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Driver_Init
</UL>

<P><STRONG><a name="[15d]"></a>CANRcv_DateFromISR</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, canopen_drv.o(i.CANRcv_DateFromISR))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = CANRcv_DateFromISR &rArr; canDispatch &rArr; proceedNMTstateChange &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[41]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USB_LP_CAN1_RX0_IRQHandler
</UL>

<P><STRONG><a name="[15f]"></a>CANSend_Date</STRONG> (Thumb, 18 bytes, Stack size 24 bytes, canopen_drv.o(i.CANSend_Date))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>

<P><STRONG><a name="[161]"></a>CAN_Configuration</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, bsp_can.o(i.CAN_Configuration))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = CAN_Configuration &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Init
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_ITConfig
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_FilterInit
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Initializes
</UL>

<P><STRONG><a name="[163]"></a>CAN_FilterInit</STRONG> (Thumb, 258 bytes, Stack size 8 bytes, stm32f10x_can.o(i.CAN_FilterInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = CAN_FilterInit
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
</UL>

<P><STRONG><a name="[165]"></a>CAN_GPIO_Configuration</STRONG> (Thumb, 144 bytes, Stack size 8 bytes, bsp_can.o(i.CAN_GPIO_Configuration))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CAN_GPIO_Configuration &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinRemapConfig
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Initializes
</UL>

<P><STRONG><a name="[164]"></a>CAN_ITConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_can.o(i.CAN_ITConfig))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
</UL>

<P><STRONG><a name="[162]"></a>CAN_Init</STRONG> (Thumb, 276 bytes, Stack size 12 bytes, stm32f10x_can.o(i.CAN_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = CAN_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
</UL>

<P><STRONG><a name="[14f]"></a>CAN_Initializes</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, bsp_can.o(i.CAN_Initializes))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = CAN_Initializes &rArr; CAN_Configuration &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_GPIO_Configuration
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Driver_Init
</UL>

<P><STRONG><a name="[2b2]"></a>CAN_Receive</STRONG> (Thumb, 240 bytes, Stack size 8 bytes, stm32f10x_can.o(i.CAN_Receive))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = CAN_Receive
</UL>
<BR>[Called By]<UL><LI><a href="#[41]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USB_LP_CAN1_RX0_IRQHandler
</UL>

<P><STRONG><a name="[160]"></a>CAN_Transmit</STRONG> (Thumb, 294 bytes, Stack size 8 bytes, stm32f10x_can.o(i.CAN_Transmit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = CAN_Transmit
</UL>
<BR>[Called By]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANSend_Date
</UL>

<P><STRONG><a name="[169]"></a>CmdResp1Error</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, sdio_sdcard.o(i.CmdResp1Error))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = CmdResp1Error
</UL>
<BR>[Calls]<UL><LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetFlagStatus
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
</UL>

<P><STRONG><a name="[94]"></a>ConsumerHeartbeatAlarm</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, lifegrd.o(i.ConsumerHeartbeatAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = ConsumerHeartbeatAlarm
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lifegrd.o(i.heartbeatInit)
<LI> lifegrd.o(i.proceedNODE_GUARD)
</UL>
<P><STRONG><a name="[35b]"></a>CopyBits</STRONG> (Thumb, 236 bytes, Stack size 52 bytes, pdo.o(i.CopyBits))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = CopyBits
</UL>
<BR>[Called By]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;buildPDO
</UL>

<P><STRONG><a name="[16c]"></a>CreateWindow</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, softwarewindowdlg.o(i.CreateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = CreateWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[2a]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.DebugMon_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[259]"></a>DelAlarm</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, timer.o(i.DelAlarm))
<BR><BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stopSYNC
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initSDOline
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;failedSDO
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TPDO_Communication_Parameter_Callback
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOStop
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNODE_GUARD
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardStop
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;heartbeatStop
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ProducerHeartbeatAlarm
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OnHeartbeatProducerUpdate
<LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuardTimeAlarm
</UL>

<P><STRONG><a name="[16f]"></a>DrawPixel</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcdhard.o(i.DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BlockWrite
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>

<P><STRONG><a name="[267]"></a>FSMC_NORSRAMCmd</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(i.FSMC_NORSRAMCmd))
<BR><BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[266]"></a>FSMC_NORSRAMInit</STRONG> (Thumb, 230 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(i.FSMC_NORSRAMInit))
<BR><BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[265]"></a>FSMC_NORSRAMStructInit</STRONG> (Thumb, 114 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(i.FSMC_NORSRAMStructInit))
<BR><BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[170]"></a>FT6336G_RD_Reg</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, touch.o(i.FT6336G_RD_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_TOUCH_X_MeasureY
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[176]"></a>FT6336G_WR_Reg</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, touch.o(i.FT6336G_WR_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = FT6336G_WR_Reg &rArr; Touch_IIC_Wait_Ack &rArr; Touch_IIC_Stop &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
</UL>

<P><STRONG><a name="[177]"></a>GL_SetDefault</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_setdefault.o(i.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GL_SetDefault
</UL>
<BR>[Calls]<UL><LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[167]"></a>GPIO_Init</STRONG> (Thumb, 278 bytes, Stack size 24 bytes, stm32f10x_gpio.o(i.GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_GPIO_Configuration
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Initializes
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Input_Mode
</UL>

<P><STRONG><a name="[168]"></a>GPIO_PinRemapConfig</STRONG> (Thumb, 138 bytes, Stack size 20 bytes, stm32f10x_gpio.o(i.GPIO_PinRemapConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_PinRemapConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_GPIO_Configuration
</UL>

<P><STRONG><a name="[2a8]"></a>GPIO_ReadInputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_ReadInputDataBit))
<BR><BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
</UL>

<P><STRONG><a name="[278]"></a>GPIO_ResetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_ResetBits))
<BR><BR>[Called By]<UL><LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_NAck
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Ack
</UL>

<P><STRONG><a name="[269]"></a>GPIO_SetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_gpio.o(i.GPIO_SetBits))
<BR><BR>[Called By]<UL><LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Initializes
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_NAck
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Ack
</UL>

<P><STRONG><a name="[b2]"></a>GUIMONO_DispChar</STRONG> (Thumb, 304 bytes, Stack size 104 bytes, gui_charm.o(i.GUIMONO_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 2]<UL><LI> f8x16.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b3]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 2]<UL><LI> f8x16.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b4]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 2]<UL><LI> f8x16.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b5]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_IsInFont))
<BR>[Address Reference Count : 2]<UL><LI> f8x16.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b6]"></a>GUIPROP_DispChar</STRONG> (Thumb, 194 bytes, Stack size 56 bytes, gui_charp.o(i.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUIPROP_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
</UL>
<BR>[Address Reference Count : 4]<UL><LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[b7]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 60 bytes, Stack size 12 bytes, gui_charp.o(i.GUIPROP_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 4]<UL><LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[b8]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 4]<UL><LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[b9]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size 4 bytes, gui_charp.o(i.GUIPROP_IsInFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 4]<UL><LI> f24_ascii.o(.constdata)
<LI> f32_ascii.o(.constdata)
<LI> f32b_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[180]"></a>GUIPROP__FindChar</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP__FindChar))
<BR><BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[183]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[185]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(i.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[239]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[187]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[1a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
</UL>

<P><STRONG><a name="[1b1]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[129]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[12a]"></a>GUI_ALLOC_FreePtrArray</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtrArray))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_ALLOC_FreePtrArray &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[18a]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, gui_alloc.o(i.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[18e]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[252]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[127]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetImageSize
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawImageAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYPos
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetXPos
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__SetWindowSize
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[190]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[128]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[1a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetImageSize
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawImageAt
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYPos
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetXPos
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__SetWindowSize
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[1d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[18f]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[191]"></a>GUI_BMP_Draw</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_bmp.o(i.GUI_BMP_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = GUI_BMP_Draw &rArr; GUI_BMP_DrawEx &rArr; _Draw &rArr; _DrawBitmap_Pal &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_DrawEx
</UL>
<BR>[Called By]<UL><LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawImageAt
</UL>

<P><STRONG><a name="[192]"></a>GUI_BMP_DrawEx</STRONG> (Thumb, 20 bytes, Stack size 24 bytes, gui_bmp.o(i.GUI_BMP_DrawEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = GUI_BMP_DrawEx &rArr; _Draw &rArr; _DrawBitmap_Pal &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>
<BR>[Called By]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_Draw
</UL>

<P><STRONG><a name="[194]"></a>GUI_BMP_GetXSize</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_bmp.o(i.GUI_BMP_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_BMP_GetXSize &rArr; GUI_BMP_GetXSizeEx &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetImageSize
</UL>

<P><STRONG><a name="[195]"></a>GUI_BMP_GetXSizeEx</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, gui_bmp.o(i.GUI_BMP_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_BMP_GetXSizeEx &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read32
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetXSize
</UL>

<P><STRONG><a name="[198]"></a>GUI_BMP_GetYSize</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_bmp.o(i.GUI_BMP_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_BMP_GetYSize &rArr; GUI_BMP_GetYSizeEx &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetYSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetImageSize
</UL>

<P><STRONG><a name="[199]"></a>GUI_BMP_GetYSizeEx</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, gui_bmp.o(i.GUI_BMP_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_BMP_GetYSizeEx &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read32
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetYSize
</UL>

<P><STRONG><a name="[6f]"></a>GUI_BMP__GetData</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_bmp.o(i.GUI_BMP__GetData))
<BR>[Address Reference Count : 3]<UL><LI> gui_bmp.o(i.GUI_BMP_Draw)
<LI> gui_bmp.o(i.GUI_BMP_GetXSize)
<LI> gui_bmp.o(i.GUI_BMP_GetYSize)
</UL>
<P><STRONG><a name="[19a]"></a>GUI_BMP__Init</STRONG> (Thumb, 196 bytes, Stack size 32 bytes, gui_bmp.o(i.GUI_BMP__Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_BMP__Init &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read32
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read16
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[196]"></a>GUI_BMP__ReadData</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, gui_bmp.o(i.GUI_BMP__ReadData))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadPalette
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__Init
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageBitfields
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetYSizeEx
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetXSizeEx
</UL>

<P><STRONG><a name="[19c]"></a>GUI_BMP__ReadPalette</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, gui_bmp.o(i.GUI_BMP__ReadPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_BMP__ReadPalette &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
</UL>

<P><STRONG><a name="[19e]"></a>GUI_CURSOR_SetPositionEx</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, gui_curs1.o(i.GUI_CURSOR_SetPositionEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCursorLayer
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[314]"></a>GUI_CalcColorDist</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_calccolordist.o(i.GUI_CalcColorDist))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_CalcColorDist
</UL>
<BR>[Called By]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[1a2]"></a>GUI_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY
</UL>
<BR>[Calls]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[1a4]"></a>GUI_ClearRect</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, gui_core.o(i.GUI_ClearRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>

<P><STRONG><a name="[16e]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, dialog.o(i.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
</UL>

<P><STRONG><a name="[1ad]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1ae]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1b0]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1af]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[27a]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Unlink))
<BR><BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[1e5]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpfColor2IndexEx
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>

<P><STRONG><a name="[13b]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, gui_draw.o(i.GUI_DRAW__Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_DRAW__Draw
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1b2]"></a>GUI_Delay</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, gui_time.o(i.GUI_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 680<LI>Call Chain = GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[140]"></a>GUI_DispStringInRect</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRect))
<BR><BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1b6]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 68 bytes, Stack size 32 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRectMax), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[1ba]"></a>GUI_DispStringInRectWrap</STRONG> (Thumb, 274 bytes, Stack size 80 bytes, gui_dispstringinrectwrap.o(i.GUI_DispStringInRectWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_DispStringInRectWrap &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[139]"></a>GUI_DrawGradientV</STRONG> (Thumb, 94 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_DrawGradientV &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[135]"></a>GUI_DrawHLine</STRONG> (Thumb, 70 bytes, Stack size 32 bytes, gui_drawhline.o(i.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_DrawHLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[138]"></a>GUI_DrawRect</STRONG> (Thumb, 120 bytes, Stack size 32 bytes, gui_2dlib.o(i.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[136]"></a>GUI_DrawVLine</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, gui_drawvline.o(i.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_DrawVLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1b4]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 664<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[1c3]"></a>GUI_Exec1</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 656<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[137]"></a>GUI_FillRect</STRONG> (Thumb, 68 bytes, Stack size 32 bytes, gui_fillrect.o(i.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_FillRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1c5]"></a>GUI_GetBitmapPixelIndex</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
</UL>

<P><STRONG><a name="[1c6]"></a>GUI_GetBitmapPixelIndexEx</STRONG> (Thumb, 138 bytes, Stack size 8 bytes, gui_getbitmappixelindex.o(i.GUI_GetBitmapPixelIndexEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>

<P><STRONG><a name="[245]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_Start
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>

<P><STRONG><a name="[182]"></a>GUI_GetBkColor</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[24b]"></a>GUI_GetCharDistX</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_char.o(i.GUI_GetCharDistX))
<BR><BR>[Called By]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[21]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
</UL>

<P><STRONG><a name="[24d]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_char.o(i.GUI_GetCharDistXEx))
<BR><BR>[Called By]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[13d]"></a>GUI_GetClientRect</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getclientrect.o(i.GUI_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[181]"></a>GUI_GetColor</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[19f]"></a>GUI_GetCursorLayer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_selectlayer.o(i.GUI_GetCursorLayer))
<BR><BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[1bb]"></a>GUI_GetFontDistY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_char.o(i.GUI_GetFontDistY))
<BR><BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[1cb]"></a>GUI_GetLayerPosEx</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_GetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_GetLayerPosEx &rArr; LCD_GetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPosEx
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1cd]"></a>GUI_GetOrg</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI_GetOrg))
<BR><BR>[Calls]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[331]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[246]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[1a3]"></a>GUI_GotoXY</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, gui_goto.o(i.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_GotoXY
</UL>
<BR>[Calls]<UL><LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
</UL>
<BR>[Called By]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[1d1]"></a>GUI_Init</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, gui_core.o(i.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = GUI_Init &rArr; WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplaySize
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeDisplay
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeDisplay
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[1dd]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, guidev_clear.o(i.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_Clear
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[1de]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1df]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 156 bytes, Stack size 56 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[1e3]"></a>GUI_MEMDEV_Create</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = GUI_MEMDEV_Create &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[1e4]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 110 bytes, Stack size 48 bytes, guidev.o(i.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
</UL>

<P><STRONG><a name="[1e7]"></a>GUI_MEMDEV_CreateFixed</STRONG> (Thumb, 30 bytes, Stack size 32 bytes, guidev_createfixed.o(i.GUI_MEMDEV_CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_MEMDEV_CreateFixed &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[1e8]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[1eb]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 320 bytes, Stack size 64 bytes, guidev_banding.o(i.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[1f5]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1f7]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, guidev_getdataptr.o(i.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_GetDataPtr
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1f8]"></a>GUI_MEMDEV_GetXPos</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, guidev_getpos.o(i.GUI_MEMDEV_GetXPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_GetXPos
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
</UL>

<P><STRONG><a name="[1f9]"></a>GUI_MEMDEV_GetYPos</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, guidev_getpos.o(i.GUI_MEMDEV_GetYPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_GetYPos
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
</UL>

<P><STRONG><a name="[1f1]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, guidev_getysize.o(i.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_GetYSize
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[90]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[1f3]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, guidev_reduceysize.o(i.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_MEMDEV_ReduceYSize
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1e2]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI_MEMDEV_Select &rArr; GUI_DEVICE_Link
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[1f4]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, guidev_setorg.o(i.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV_SetOrg
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1fb]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_write.o(i.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[1ff]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, guidev_write.o(i.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
</UL>

<P><STRONG><a name="[1e6]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidev.o(i.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateFixed
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[8e]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 386 bytes, Stack size 104 bytes, guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[200]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[8d]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[2f7]"></a>GUI_MergeRect</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, gui_mergerect.o(i.GUI_MergeRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[13e]"></a>GUI_MoveRect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_moverect.o(i.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[207]"></a>GUI_PID_GetState</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_pid.o(i.GUI_PID_GetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_PID_GetState
</UL>
<BR>[Calls]<UL><LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2df]"></a>GUI_PID_IsEmpty</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_pid.o(i.GUI_PID_IsEmpty))
<BR><BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[209]"></a>GUI_PID_StoreState</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_pid.o(i.GUI_PID_StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>
<BR>[Called By]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
</UL>

<P><STRONG><a name="[20c]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[20f]"></a>GUI_ReadRectEx</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, lcd_readrect.o(i.GUI_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ReadRectEx &rArr; LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[319]"></a>GUI_RectsIntersect</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_rectsintersect.o(i.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[211]"></a>GUI_RestoreContext</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[1a1]"></a>GUI_SPRITE_SetPosition</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_sprite.o(i.GUI_SPRITE_SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[213]"></a>GUI_SaveContext_W</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SaveContext_W &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[1e9]"></a>GUI_SelectLCD</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_selectlcd.o(i.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_SelectLCD &rArr; LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[1e0]"></a>GUI_SelectLayer</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[178]"></a>GUI_SetBkColor</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_setcolor.o(i.GUI_SetBkColor))
<BR><BR>[Calls]<UL><LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[134]"></a>GUI_SetColor</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_setcolor.o(i.GUI_SetColor))
<BR><BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[23a]"></a>GUI_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_core.o(i.GUI_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[17b]"></a>GUI_SetDrawMode</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_setdrawmode.o(i.GUI_SetDrawMode))
<BR><BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[13c]"></a>GUI_SetFont</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_setfont.o(i.GUI_SetFont))
<BR><BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[1a0]"></a>GUI_SetLayerPosEx</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_selectlayer.o(i.GUI_SetLayerPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_SetLayerPosEx &rArr; LCD_SetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPosEx
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
</UL>

<P><STRONG><a name="[17c]"></a>GUI_SetLineStyle</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_setlinestyle.o(i.GUI_SetLineStyle))
<BR><BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[1db]"></a>GUI_SetOrg</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_setorg.o(i.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[179]"></a>GUI_SetPenSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_pen.o(i.GUI_SetPenSize))
<BR><BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[17a]"></a>GUI_SetTextAlign</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_settextalign.o(i.GUI_SetTextAlign))
<BR><BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[13f]"></a>GUI_SetTextMode</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_settextmode.o(i.GUI_SetTextMode))
<BR><BR>[Called By]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[20b]"></a>GUI_SignalEvent</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_waitevent.o(i.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>

<P><STRONG><a name="[218]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(i.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[219]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_timer.o(i.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[21c]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER_GetFlag
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[21d]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetFirstTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetFirstTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[21e]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetNextTimerLin
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[21f]"></a>GUI_TOUCH_CalcCoefficients</STRONG> (Thumb, 1200 bytes, Stack size 128 bytes, gui_touch_calibrate.o(i.GUI_TOUCH_CalcCoefficients))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_TOUCH_CalcCoefficients &rArr; _Log2PhysY &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fdiv
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fsub
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
</UL>

<P><STRONG><a name="[227]"></a>GUI_TOUCH_Calibrate</STRONG> (Thumb, 192 bytes, Stack size 40 bytes, gui_touch_driveranalog.o(i.GUI_TOUCH_Calibrate))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_TOUCH_Calibrate &rArr; GUI_TOUCH_CalcCoefficients &rArr; _Log2PhysY &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[228]"></a>GUI_TOUCH_CalibratePoint</STRONG> (Thumb, 94 bytes, Stack size 16 bytes, gui_touch_calibrate.o(i.GUI_TOUCH_CalibratePoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GUI_TOUCH_CalibratePoint &rArr; GUI_TOUCH_TransformPoint &rArr; __aeabi_d2iz
</UL>
<BR>[Calls]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[22a]"></a>GUI_TOUCH_Exec</STRONG> (Thumb, 150 bytes, Stack size 40 bytes, gui_touch_driveranalog.o(i.GUI_TOUCH_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GUI_TOUCH_Exec &rArr; GUI_TOUCH_X_MeasureY &rArr; Get_TOUCH_X_MeasureY &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateY
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_ActivateX
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_StoreStateEx
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_GetLayer
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalibratePoint
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[22d]"></a>GUI_TOUCH_GetLayer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_touch_storestate.o(i.GUI_TOUCH_GetLayer))
<BR><BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[22e]"></a>GUI_TOUCH_StoreStateEx</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, gui_touch.o(i.GUI_TOUCH_StoreStateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI_TOUCH_StoreStateEx &rArr; GUI_PID_StoreState &rArr; _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[229]"></a>GUI_TOUCH_TransformPoint</STRONG> (Thumb, 142 bytes, Stack size 32 bytes, gui_touch_calibrate.o(i.GUI_TOUCH_TransformPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_TOUCH_TransformPoint &rArr; __aeabi_d2iz
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fadd
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2iz
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalibratePoint
</UL>

<P><STRONG><a name="[22c]"></a>GUI_TOUCH_X_ActivateX</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_anlaog.o(i.GUI_TOUCH_X_ActivateX))
<BR><BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[230]"></a>GUI_TOUCH_X_ActivateY</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_touch_anlaog.o(i.GUI_TOUCH_X_ActivateY))
<BR><BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[22b]"></a>GUI_TOUCH_X_MeasureX</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_touch_anlaog.o(i.GUI_TOUCH_X_MeasureX))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_TOUCH_X_MeasureX &rArr; Get_TOUCH_X_MeasureX &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_TOUCH_X_MeasureX
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[22f]"></a>GUI_TOUCH_X_MeasureY</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_touch_anlaog.o(i.GUI_TOUCH_X_MeasureY))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_TOUCH_X_MeasureY &rArr; Get_TOUCH_X_MeasureY &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Get_TOUCH_X_MeasureY
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
</UL>

<P><STRONG><a name="[24a]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__GetCharCodeInc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[21]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
</UL>

<P><STRONG><a name="[243]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumChars2NumBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[326]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidev_usage.o(i.GUI_USAGE_AddRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[201]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1ea]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, guidev_usage.o(i.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[1bc]"></a>GUI_WrapGetNumLines</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_dispstringinrectwrap.o(i.GUI_WrapGetNumLines))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[238]"></a>GUI_X_Config</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guiconf.o(i.GUI_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefaultFont
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[1b5]"></a>GUI_X_Delay</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_x.o(i.GUI_X_Delay))
<BR><BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[1b]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x.o(i.GUI_X_ExecIdle))
<BR>[Address Reference Count : 1]<UL><LI> gui_waitevent.o(.data)
</UL>
<P><STRONG><a name="[1b3]"></a>GUI_X_GetTime</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_x.o(i.GUI_X_GetTime))
<BR><BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[1d3]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x.o(i.GUI_X_Init))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[202]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[23c]"></a>GUI__AlphaPreserveTrans</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_setalpha.o(i.GUI__AlphaPreserveTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__AlphaPreserveTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetAndMask
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[316]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 292 bytes, Stack size 8 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>

<P><STRONG><a name="[204]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__CompactPixelIndicesEx &rArr; GUI__ConvertColor2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1d2]"></a>GUI__Config</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, gui_core.o(i.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_TOUCH_Calibrate &rArr; GUI_TOUCH_CalcCoefficients &rArr; _Log2PhysY &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[23e]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, gui__compactpixelindices.o(i.GUI__ConvertColor2Index))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[1bf]"></a>GUI__DispLine</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[1b9]"></a>GUI__DispStringInRect</STRONG> (Thumb, 320 bytes, Stack size 72 bytes, gui_dispstringinrect.o(i.GUI__DispStringInRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[203]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 442 bytes, Stack size 104 bytes, gui__alpha.o(i.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[1e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[133]"></a>GUI__DrawTwinArc4</STRONG> (Thumb, 88 bytes, Stack size 64 bytes, gui__drawtwinarc.o(i.GUI__DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[247]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 322 bytes, Stack size 40 bytes, gui__expandpixelindices.o(i.GUI__ExpandPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__ExpandPixelIndicesEx
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[23b]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, gui__alpha.o(i.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
</UL>
<BR>[Called By]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>

<P><STRONG><a name="[1be]"></a>GUI__GetLineDistX</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineDistX &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[242]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[1ce]"></a>GUI__GetOrg</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI__GetOrg))
<BR><BR>[Called By]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
</UL>

<P><STRONG><a name="[24c]"></a>GUI__GetOverlap</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_charline.o(i.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__GetOverlap
</UL>
<BR>[Calls]<UL><LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[244]"></a>GUI__HandleEOLine</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui__handleeoline.o(i.GUI__HandleEOLine), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[2eb]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui__intersectrect.o(i.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[1b8]"></a>GUI__IntersectRects</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, gui__intersectrects.o(i.GUI__IntersectRects))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[24e]"></a>GUI__ManageCache</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__managecache.o(i.GUI__ManageCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[24f]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 208 bytes, Stack size 32 bytes, gui__managecache.o(i.GUI__ManageCacheEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[1e]"></a>GUI__MixColors</STRONG> (Thumb, 96 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__MixColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[1f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColorsBulk
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[1f]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 78 bytes, Stack size 36 bytes, gui__alpha.o(i.GUI__MixColorsBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI__MixColorsBulk &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[1e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[19b]"></a>GUI__Read16</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui__read.o(i.GUI__Read16))
<BR><BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__Init
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
</UL>

<P><STRONG><a name="[197]"></a>GUI__Read32</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, gui__read.o(i.GUI__Read32))
<BR><BR>[Called By]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__Init
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageBitfields
<LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLine_RGB
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetYSizeEx
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetXSizeEx
</UL>

<P><STRONG><a name="[2b9]"></a>GUI__ReduceRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__reducerect.o(i.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[240]"></a>GUI__RegisterExit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_core.o(i.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[146]"></a>GUI__SetText</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui__settext.o(i.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>

<P><STRONG><a name="[1c0]"></a>GUI__WrapGetNumBytesToNextLine</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui__wrap.o(i.GUI__WrapGetNumBytesToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[1bd]"></a>GUI__WrapGetNumCharsDisp</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI__WrapGetNumCharsDisp &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[254]"></a>GUI__WrapGetNumCharsToNextLine</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = GUI__WrapGetNumCharsToNextLine &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[186]"></a>GUI__memset</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, gui__memset.o(i.GUI__memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[334]"></a>GUI__memset16</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui__memset16.o(i.GUI__memset16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[33e]"></a>GUI__sqrt32</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__sqrt32.o(i.GUI__sqrt32))
<BR><BR>[Called By]<UL><LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>

<P><STRONG><a name="[256]"></a>GUI__strcmp</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui__strcmp.o(i.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[250]"></a>GUI__strcmp_hp</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui__strcmp.o(i.GUI__strcmp_hp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[251]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(i.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[257]"></a>GetPoint</STRONG> (Thumb, 118 bytes, Stack size 4 bytes, lcdhard.o(i.GetPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GetPoint
</UL>
<BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteData
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteComm
</UL>
<BR>[Called By]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>

<P><STRONG><a name="[356]"></a>GetSDOClientFromNodeId</STRONG> (Thumb, 84 bytes, Stack size 20 bytes, sdo.o(i.GetSDOClientFromNodeId))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GetSDOClientFromNodeId
</UL>
<BR>[Called By]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;closeSDOtransfer
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>

<P><STRONG><a name="[235]"></a>Get_TOUCH_X_MeasureX</STRONG> (Thumb, 94 bytes, Stack size 8 bytes, touch.o(i.Get_TOUCH_X_MeasureX))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = Get_TOUCH_X_MeasureX &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureX
</UL>

<P><STRONG><a name="[236]"></a>Get_TOUCH_X_MeasureY</STRONG> (Thumb, 94 bytes, Stack size 8 bytes, touch.o(i.Get_TOUCH_X_MeasureY))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = Get_TOUCH_X_MeasureY &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_X_MeasureY
</UL>

<P><STRONG><a name="[97]"></a>GuardTimeAlarm</STRONG> (Thumb, 118 bytes, Stack size 16 bytes, lifegrd.o(i.GuardTimeAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GuardTimeAlarm &rArr; masterSendNMTnodeguard &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTnodeguard
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lifegrd.o(i.nodeguardInit)
</UL>
<P><STRONG><a name="[25]"></a>HardFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.HardFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[76]"></a>IMAGE_Callback</STRONG> (Thumb, 402 bytes, Stack size 56 bytes, image.o(i.IMAGE_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = IMAGE_Callback &rArr; GUI_MEMDEV_Create &rArr; GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateFixed
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Create
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> image.o(i.IMAGE_CreateUser)
</UL>
<P><STRONG><a name="[9e]"></a>IMAGE_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, image.o(i.IMAGE_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = IMAGE_CreateIndirect &rArr; IMAGE_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> softwarewindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[25e]"></a>IMAGE_CreateUser</STRONG> (Thumb, 146 bytes, Stack size 56 bytes, image.o(i.IMAGE_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = IMAGE_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateIndirect
</UL>

<P><STRONG><a name="[260]"></a>IMAGE_SetBMP</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, image_bmp.o(i.IMAGE_SetBMP))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = IMAGE_SetBMP &rArr; IMAGE__SetWindowSize &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__SetWindowSize
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__FreeAttached
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[25c]"></a>IMAGE__FreeAttached</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, image.o(i.IMAGE__FreeAttached))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = IMAGE__FreeAttached &rArr; GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
</UL>

<P><STRONG><a name="[261]"></a>IMAGE__SetWindowSize</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, image.o(i.IMAGE__SetWindowSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = IMAGE__SetWindowSize &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
</UL>
<BR>[Called By]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
</UL>

<P><STRONG><a name="[23d]"></a>LCD_AA_SetAndMask</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_aa.o(i.LCD_AA_SetAndMask))
<BR><BR>[Called By]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
</UL>

<P><STRONG><a name="[19d]"></a>LCD_Color2Index</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadPalette
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[17e]"></a>LCD_DrawBitmap</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lcd.o(i.LCD_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[70]"></a>LCD_DrawHLine</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(i.LCD_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_core.o(.constdata)
<LI> gui_drawgradient.o(i.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[ac]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.constdata)
</UL>
<P><STRONG><a name="[1c2]"></a>LCD_DrawVLine</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>

<P><STRONG><a name="[17f]"></a>LCD_FillRect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lcd.o(i.LCD_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[26a]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetBitsPerPixelEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetBitsPerPixelEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[1c7]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[1ca]"></a>LCD_GetColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[26c]"></a>LCD_GetNumColors</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[26d]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColorsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColorsEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[26e]"></a>LCD_GetNumLayers</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_getnumdisplays.o(i.LCD_GetNumLayers))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumLayers
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[26f]"></a>LCD_GetPalette</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPalette &rArr; LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[270]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetPaletteEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[1cc]"></a>LCD_GetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_GetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_GetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
</UL>

<P><STRONG><a name="[1ee]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[249]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetVXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[1ef]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[25a]"></a>LCD_GetXSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1d6]"></a>LCD_GetXSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1ec]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[1d9]"></a>LCD_GetXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[25b]"></a>LCD_GetYSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1d7]"></a>LCD_GetYSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1ed]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
</UL>

<P><STRONG><a name="[1d8]"></a>LCD_GetYSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetYSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[13]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcd_color.o(i.LCD_GetpPalConvTableBM))
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.data)
</UL>
<P><STRONG><a name="[272]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lcd_color.o(i.LCD_GetpPalConvTableUncached), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>

<P><STRONG><a name="[273]"></a>LCD_GetpfColor2IndexEx</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetpfColor2IndexEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetpfColor2IndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
</UL>

<P><STRONG><a name="[1c8]"></a>LCD_Index2Color</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[74]"></a>LCD_Index2Color_888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_888_index2color.o(i.LCD_Index2Color_888))
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[71]"></a>LCD_Index2Color_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888_index2color.o(i.LCD_Index2Color_8888))
<BR>[Address Reference Count : 3]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
<LI> guicc_8888.o(.constdata)
<LI> guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[84]"></a>LCD_Index2Color_M555</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, guicc_m555_index2color.o(i.LCD_Index2Color_M555))
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(i._Draw)
</UL>
<P><STRONG><a name="[ae]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i.LCD_Index2Color_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[274]"></a>LCD_InitColors</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_color.o(i.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[275]"></a>LCD_InitLUT</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, lcd_color.o(i.LCD_InitLUT))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_InitLUT &rArr; LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[214]"></a>LCD_SelectLCD</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, lcd_selectlcd.o(i.LCD_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SelectLCD
</UL>
<BR>[Calls]<UL><LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[215]"></a>LCD_SetBkColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
</UL>

<P><STRONG><a name="[27f]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[27b]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, lcd_setcliprectex.o(i.LCD_SetClipRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[1fe]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[216]"></a>LCD_SetColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[27e]"></a>LCD_SetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[1da]"></a>LCD_SetDisplaySize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_SetDisplaySize))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[17d]"></a>LCD_SetDrawMode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>

<P><STRONG><a name="[276]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetLUTEntryEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[217]"></a>LCD_SetPosEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetPosEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetPosEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLayerPosEx
</UL>

<P><STRONG><a name="[27c]"></a>LCD_SetSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[27d]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetVSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetVSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1fd]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(i.LCD_UpdateColorIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[23f]"></a>LCD_X_Config</STRONG> (Thumb, 80 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(i.LCD_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = LCD_X_Config &rArr; GUI_TOUCH_Calibrate &rArr; GUI_TOUCH_CalcCoefficients &rArr; _Log2PhysY &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Calibrate
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
</UL>
<BR>[Called By]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[341]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(i.LCD_X_DisplayDriver))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_X_DisplayDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLUTEntry
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_On
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Off
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
</UL>

<P><STRONG><a name="[280]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 424 bytes, Stack size 104 bytes, lcd.o(i.LCD__DrawBitmap_1bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[281]"></a>LCD__GetBPP</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[1f6]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 50 bytes, Stack size 4 bytes, lcd_getex.o(i.LCD__GetBPPDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>

<P><STRONG><a name="[279]"></a>LCD_delay</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcdhard.o(i.LCD_delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_delay
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
</UL>

<P><STRONG><a name="[121]"></a>LED_Initializes</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, bsp.o(i.LED_Initializes))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LED_Initializes &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[124]"></a>Lcd_Initialize</STRONG> (Thumb, 852 bytes, Stack size 8 bytes, lcdhard.o(i.Lcd_Initialize))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = Lcd_Initialize &rArr; LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteData
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteComm
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_delay
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rst
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[10]"></a>Master_scanIndexOD</STRONG> (Thumb, 606 bytes, Stack size 16 bytes, master.o(i.Master_scanIndexOD))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = Master_scanIndexOD
</UL>
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[5]"></a>Master_valueRangeTest</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, master.o(i.Master_valueRangeTest))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[26]"></a>MemManage_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.MemManage_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.NMI_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[157]"></a>NVIC_Init</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, misc.o(i.NVIC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>

<P><STRONG><a name="[36c]"></a>NVIC_PriorityGroupConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, misc.o(i.NVIC_PriorityGroupConfig))
<BR><BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[9a]"></a>OnCOB_ID_SyncUpdate</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, sync.o(i.OnCOB_ID_SyncUpdate))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = OnCOB_ID_SyncUpdate &rArr; startSYNC &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;startSYNC
</UL>
<BR>[Address Reference Count : 1]<UL><LI> sync.o(i.startSYNC)
</UL>
<P><STRONG><a name="[93]"></a>OnHeartbeatProducerUpdate</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, lifegrd.o(i.OnHeartbeatProducerUpdate))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = OnHeartbeatProducerUpdate &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lifegrd.o(i.heartbeatInit)
</UL>
<P><STRONG><a name="[96]"></a>OnNodeGuardUpdate</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, lifegrd.o(i.OnNodeGuardUpdate))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = OnNodeGuardUpdate &rArr; nodeguardInit &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardStop
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardInit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lifegrd.o(i.nodeguardInit)
</UL>
<P><STRONG><a name="[92]"></a>OnNumberOfErrorsUpdate</STRONG> (Thumb, 44 bytes, Stack size 12 bytes, emcy.o(i.OnNumberOfErrorsUpdate))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = OnNumberOfErrorsUpdate
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emcy.o(i.emergencyInit)
</UL>
<P><STRONG><a name="[98]"></a>PDOEventTimerAlarm</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, pdo.o(i.PDOEventTimerAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 212<LI>Call Chain = PDOEventTimerAlarm &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
</UL>
<BR>[Called By]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TPDO_Communication_Parameter_Callback
</UL>
<BR>[Address Reference Count : 1]<UL><LI> pdo.o(i.sendOnePDOevent)
</UL>
<P><STRONG><a name="[99]"></a>PDOInhibitTimerAlarm</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, pdo.o(i.PDOInhibitTimerAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 212<LI>Call Chain = PDOInhibitTimerAlarm &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
</UL>
<BR>[Address Reference Count : 1]<UL><LI> pdo.o(i.sendOnePDOevent)
</UL>
<P><STRONG><a name="[287]"></a>PDOInit</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, pdo.o(i.PDOInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 276<LI>Call Chain = PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sendPDOevent
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[289]"></a>PDOStop</STRONG> (Thumb, 120 bytes, Stack size 24 bytes, pdo.o(i.PDOStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = PDOStop
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[2b]"></a>PendSV_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.PendSV_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[7c]"></a>ProducerHeartbeatAlarm</STRONG> (Thumb, 72 bytes, Stack size 32 bytes, lifegrd.o(i.ProducerHeartbeatAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = ProducerHeartbeatAlarm &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lifegrd.o(i.heartbeatInit)
<LI> lifegrd.o(i.OnHeartbeatProducerUpdate)
</UL>
<P><STRONG><a name="[264]"></a>RCC_AHBPeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(i.RCC_AHBPeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMC_Config
</UL>

<P><STRONG><a name="[156]"></a>RCC_APB1PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(i.RCC_APB1PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_GPIO_Configuration
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Configuration
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
</UL>

<P><STRONG><a name="[166]"></a>RCC_APB2PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f10x_rcc.o(i.RCC_APB2PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_GPIO_Configuration
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_Init
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Initializes
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GPIO_Config
</UL>

<P><STRONG><a name="[2b1]"></a>RCC_GetClocksFreq</STRONG> (Thumb, 192 bytes, Stack size 12 bytes, stm32f10x_rcc.o(i.RCC_GetClocksFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
</UL>

<P><STRONG><a name="[365]"></a>RegisterSetODentryCallBack</STRONG> (Thumb, 50 bytes, Stack size 32 bytes, objacces.o(i.RegisterSetODentryCallBack))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stopSYNC
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;startSYNC
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardInit
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;heartbeatInit
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emergencyInit
</UL>

<P><STRONG><a name="[28b]"></a>SDA_Input_Mode</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, touch.o(i.SDA_Input_Mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SDA_Input_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
</UL>

<P><STRONG><a name="[28c]"></a>SDA_Output_Mode</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, touch.o(i.SDA_Output_Mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_NAck
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Ack
</UL>

<P><STRONG><a name="[16b]"></a>SDIO_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_sdio.o(i.SDIO_ClearFlag))
<BR><BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>

<P><STRONG><a name="[16a]"></a>SDIO_GetFlagStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f10x_sdio.o(i.SDIO_GetFlagStatus))
<BR><BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>

<P><STRONG><a name="[5e]"></a>SDIO_IRQHandler</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, sdio_sdcard.o(i.SDIO_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SDIO_IRQHandler &rArr; SD_ProcessIRQSrc &rArr; CmdResp1Error
</UL>
<BR>[Calls]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[291]"></a>SDIO_SendCommand</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, stm32f10x_sdio.o(i.SDIO_SendCommand))
<BR><BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SD_ProcessIRQSrc
</UL>

<P><STRONG><a name="[95]"></a>SDOTimeoutAlarm</STRONG> (Thumb, 298 bytes, Stack size 32 bytes, sdo.o(i.SDOTimeoutAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = SDOTimeoutAlarm &rArr; sendSDOabort &rArr; sendSDO &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDOabort
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
</UL>
<BR>[Address Reference Count : 2]<UL><LI> sdo.o(i.initSDOline)
<LI> sdo.o(i.proceedSDO)
</UL>
<P><STRONG><a name="[290]"></a>SDOlineToObjdict</STRONG> (Thumb, 172 bytes, Stack size 40 bytes, sdo.o(i.SDOlineToObjdict))
<BR><BR>[Stack]<UL><LI>Max Depth = 116<LI>Call Chain = SDOlineToObjdict &rArr; _setODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_setODentry
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[370]"></a>SDOtoLine</STRONG> (Thumb, 134 bytes, Stack size 20 bytes, sdo.o(i.SDOtoLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = SDOtoLine
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[28d]"></a>SD_ProcessIRQSrc</STRONG> (Thumb, 296 bytes, Stack size 8 bytes, sdio_sdcard.o(i.SD_ProcessIRQSrc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SD_ProcessIRQSrc &rArr; CmdResp1Error
</UL>
<BR>[Calls]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_SendCommand
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_GetFlagStatus
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_ClearFlag
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CmdResp1Error
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDIO_IRQHandler
</UL>

<P><STRONG><a name="[29]"></a>SVC_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.SVC_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[283]"></a>SetAlarm</STRONG> (Thumb, 170 bytes, Stack size 40 bytes, timer.o(i.SetAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setTimer
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getElapsedTime
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;startSYNC
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initSDOline
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNODE_GUARD
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardInit
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;heartbeatInit
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OnHeartbeatProducerUpdate
</UL>

<P><STRONG><a name="[9b]"></a>SyncAlarm</STRONG> (Thumb, 14 bytes, Stack size 16 bytes, sync.o(i.SyncAlarm))
<BR><BR>[Stack]<UL><LI>Max Depth = 292<LI>Call Chain = SyncAlarm &rArr; sendSYNC &rArr; proceedSYNC &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSYNC
</UL>
<BR>[Address Reference Count : 1]<UL><LI> sync.o(i.startSYNC)
</UL>
<P><STRONG><a name="[363]"></a>SysTick_CLKSourceConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, misc.o(i.SysTick_CLKSourceConfig))
<BR><BR>[Called By]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
</UL>

<P><STRONG><a name="[2c]"></a>SysTick_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f10x_it.o(i.SysTick_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>SystemInit</STRONG> (Thumb, 78 bytes, Stack size 8 bytes, system_stm32f10x.o(i.SystemInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = SystemInit &rArr; SetSysClock &rArr; SetSysClockTo72
</UL>
<BR>[Calls]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(.text)
</UL>
<P><STRONG><a name="[7e]"></a>TEXT_Callback</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, text.o(i.TEXT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = TEXT_Callback &rArr; _Paint &rArr; GUI_DispStringInRectWrap &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> text.o(i.TEXT_CreateUser)
</UL>
<P><STRONG><a name="[9d]"></a>TEXT_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, text_createindirect.o(i.TEXT_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = TEXT_CreateIndirect &rArr; TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> softwarewindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[298]"></a>TEXT_CreateUser</STRONG> (Thumb, 138 bytes, Stack size 48 bytes, text.o(i.TEXT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateIndirect
</UL>

<P><STRONG><a name="[29a]"></a>TEXT_SetFont</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, text_setfont.o(i.TEXT_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = TEXT_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[29b]"></a>TEXT_SetText</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, text_settext.o(i.TEXT_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = TEXT_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[29c]"></a>TEXT_SetTextAlign</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, text_settextalign.o(i.TEXT_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = TEXT_SetTextAlign &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[29d]"></a>TEXT_SetTextColor</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, text_settextcolor.o(i.TEXT_SetTextColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = TEXT_SetTextColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[49]"></a>TIM2_IRQHandler</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, stm32f10x_it.o(i.TIM2_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = TIM2_IRQHandler &rArr; TIMx_DispatchFromISR &rArr; TimeDispatch &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_GetITStatus
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ClearITPendingBit
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIMx_DispatchFromISR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>TIM3_IRQHandler</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, bsp_timer.o(i.TIM3_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = TIM3_IRQHandler &rArr; TIM_GetITStatus
</UL>
<BR>[Calls]<UL><LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_GetITStatus
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ClearITPendingBit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[159]"></a>TIM_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_ClearFlag))
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
</UL>

<P><STRONG><a name="[29f]"></a>TIM_ClearITPendingBit</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_ClearITPendingBit))
<BR><BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_IRQHandler
<LI><a href="#[49]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM2_IRQHandler
</UL>

<P><STRONG><a name="[15c]"></a>TIM_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
</UL>

<P><STRONG><a name="[367]"></a>TIM_GetCounter</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_GetCounter))
<BR><BR>[Called By]<UL><LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getElapsedTime
</UL>

<P><STRONG><a name="[29e]"></a>TIM_GetITStatus</STRONG> (Thumb, 34 bytes, Stack size 12 bytes, stm32f10x_tim.o(i.TIM_GetITStatus))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = TIM_GetITStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[4a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_IRQHandler
<LI><a href="#[49]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM2_IRQHandler
</UL>

<P><STRONG><a name="[15a]"></a>TIM_ITConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_ITConfig))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANRcv_DateFromISR
</UL>

<P><STRONG><a name="[122]"></a>TIM_Initializes</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, bsp_timer.o(i.TIM_Initializes))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = TIM_Initializes &rArr; Timestamp_TIM_Configuration &rArr; TIM3_Int_Init &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Timestamp_TIM_Configuration
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[377]"></a>TIM_SetAutoreload</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_SetAutoreload))
<BR><BR>[Called By]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setTimer
</UL>

<P><STRONG><a name="[15b]"></a>TIM_SetCounter</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_SetCounter))
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
</UL>

<P><STRONG><a name="[158]"></a>TIM_TimeBaseInit</STRONG> (Thumb, 122 bytes, Stack size 0 bytes, stm32f10x_tim.o(i.TIM_TimeBaseInit))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_TIM_Configuration
</UL>

<P><STRONG><a name="[2a0]"></a>TIMx_DispatchFromISR</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, canopen_drv.o(i.TIMx_DispatchFromISR))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = TIMx_DispatchFromISR &rArr; TimeDispatch &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeDispatch
</UL>
<BR>[Called By]<UL><LI><a href="#[49]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM2_IRQHandler
</UL>

<P><STRONG><a name="[7d]"></a>TPDO_Communication_Parameter_Callback</STRONG> (Thumb, 148 bytes, Stack size 24 bytes, pdo.o(i.TPDO_Communication_Parameter_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 236<LI>Call Chain = TPDO_Communication_Parameter_Callback &rArr; PDOEventTimerAlarm &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOEventTimerAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Address Reference Count : 1]<UL><LI> pdo.o(i.PDOInit)
</UL>
<P><STRONG><a name="[2a4]"></a>TimeDispatch</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, timer.o(i.TimeDispatch))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = TimeDispatch &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setTimer
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getElapsedTime
</UL>
<BR>[Called By]<UL><LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIMx_DispatchFromISR
</UL>

<P><STRONG><a name="[2a2]"></a>Timestamp_TIM_Configuration</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, bsp_timer.o(i.Timestamp_TIM_Configuration))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = Timestamp_TIM_Configuration &rArr; TIM3_Int_Init &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM3_Int_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Initializes
</UL>

<P><STRONG><a name="[2a5]"></a>Touch_IIC_Ack</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, touch.o(i.Touch_IIC_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Touch_IIC_Ack &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
</UL>

<P><STRONG><a name="[2a7]"></a>Touch_IIC_NAck</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, touch.o(i.Touch_IIC_NAck))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
</UL>

<P><STRONG><a name="[174]"></a>Touch_IIC_Read_Byte</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, touch.o(i.Touch_IIC_Read_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_NAck
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Ack
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Input_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>

<P><STRONG><a name="[172]"></a>Touch_IIC_Send_Byte</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, touch.o(i.Touch_IIC_Send_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = Touch_IIC_Send_Byte &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_WR_Reg
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>

<P><STRONG><a name="[171]"></a>Touch_IIC_Start</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, touch.o(i.Touch_IIC_Start))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Touch_IIC_Start &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_WR_Reg
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>

<P><STRONG><a name="[175]"></a>Touch_IIC_Stop</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, touch.o(i.Touch_IIC_Stop))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Touch_IIC_Stop &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Output_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Wait_Ack
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_WR_Reg
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>

<P><STRONG><a name="[173]"></a>Touch_IIC_Wait_Ack</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, touch.o(i.Touch_IIC_Wait_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = Touch_IIC_Wait_Ack &rArr; Touch_IIC_Stop &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDA_Input_Mode
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_WR_Reg
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>

<P><STRONG><a name="[125]"></a>Touch_Init</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, touch.o(i.Touch_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = Touch_Init &rArr; FT6336G_RD_Reg &rArr; Touch_IIC_Read_Byte &rArr; Touch_IIC_NAck &rArr; SDA_Output_Mode &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_WR_Reg
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT6336G_RD_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[2a9]"></a>UART_DEBUG_Configuration</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, bsp_usart.o(i.UART_DEBUG_Configuration))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = UART_DEBUG_Configuration &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ITConfig
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Cmd
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Initializes
</UL>

<P><STRONG><a name="[52]"></a>USART1_IRQHandler</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, stm32f10x_it.o(i.USART1_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = USART1_IRQHandler &rArr; USART_GetITStatus
</UL>
<BR>[Calls]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_SendData
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ReceiveData
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetITStatus
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[2ab]"></a>USART_ClearFlag</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_ClearFlag))
<BR><BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>

<P><STRONG><a name="[2ad]"></a>USART_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>

<P><STRONG><a name="[2ae]"></a>USART_GetITStatus</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, stm32f10x_usart.o(i.USART_GetITStatus))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = USART_GetITStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[2ac]"></a>USART_ITConfig</STRONG> (Thumb, 74 bytes, Stack size 20 bytes, stm32f10x_usart.o(i.USART_ITConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = USART_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>

<P><STRONG><a name="[2aa]"></a>USART_Init</STRONG> (Thumb, 210 bytes, Stack size 56 bytes, stm32f10x_usart.o(i.USART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>

<P><STRONG><a name="[123]"></a>USART_Initializes</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, bsp_usart.o(i.USART_Initializes))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = USART_Initializes &rArr; UART_DEBUG_Configuration &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_DEBUG_Configuration
</UL>
<BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>

<P><STRONG><a name="[2af]"></a>USART_ReceiveData</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_ReceiveData))
<BR><BR>[Called By]<UL><LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[2b0]"></a>USART_SendData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f10x_usart.o(i.USART_SendData))
<BR><BR>[Called By]<UL><LI><a href="#[52]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[41]"></a>USB_LP_CAN1_RX0_IRQHandler</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, stm32f10x_it.o(i.USB_LP_CAN1_RX0_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 372<LI>Call Chain = USB_LP_CAN1_RX0_IRQHandler &rArr; CANRcv_DateFromISR &rArr; canDispatch &rArr; proceedNMTstateChange &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANRcv_DateFromISR
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CAN_Receive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>UsageFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f10x_it.o(i.UsageFault_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f10x_hd.o(RESET)
</UL>
<P><STRONG><a name="[145]"></a>WIDGET_AndState</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, widget.o(i.WIDGET_AndState))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
</UL>

<P><STRONG><a name="[126]"></a>WIDGET_HandleActive</STRONG> (Thumb, 288 bytes, Stack size 32 bytes, widget.o(i.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[144]"></a>WIDGET_OrState</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, widget.o(i.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
</UL>

<P><STRONG><a name="[2b6]"></a>WIDGET_SetState</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, widget.o(i.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[2b7]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[132]"></a>WIDGET__Init</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, widget.o(i.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[7f]"></a>WINDOW_Callback</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, window.o(i.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = WINDOW_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> window.o(i.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[9c]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, window.o(i.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> softwarewindowdlg.o(.constdata)
</UL>
<P><STRONG><a name="[2bf]"></a>WINDOW_CreateUser</STRONG> (Thumb, 80 bytes, Stack size 40 bytes, window.o(i.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[2c0]"></a>WINDOW_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, window.o(i.WINDOW_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WINDOW_SetBkColor &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[1e1]"></a>WM_Activate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm.o(i.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[2c1]"></a>WM_BringToBottom</STRONG> (Thumb, 126 bytes, Stack size 64 bytes, wm_bringtobottom.o(i.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[2b5]"></a>WM_BringToTop</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[131]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 316 bytes, Stack size 48 bytes, wm.o(i.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[1fc]"></a>WM_Deactivate</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm.o(i.WM_Deactivate))
<BR><BR>[Calls]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[12e]"></a>WM_DefaultProc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, wm.o(i.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[2cb]"></a>WM_DeleteTimer</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_timer.o(i.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1ac]"></a>WM_DeleteWindow</STRONG> (Thumb, 226 bytes, Stack size 24 bytes, wm.o(i.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
</UL>

<P><STRONG><a name="[1c4]"></a>WM_Exec</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, wm.o(i.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 648<LI>Call Chain = WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[2d3]"></a>WM_ForEachDesc</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_foreachdesc.o(i.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_ForEachDesc &rArr; WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[33b]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(i.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>

<P><STRONG><a name="[1c9]"></a>WM_GetClientRect</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, wm_getclientrect.o(i.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[25f]"></a>WM_GetClientRectEx</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_getclientrect.o(i.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetClientRectEx &rArr; WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_CreateUser
</UL>

<P><STRONG><a name="[1a7]"></a>WM_GetClientWindow</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getclientwindow.o(i.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[16d]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(i.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[34d]"></a>WM_GetDesktopWindowEx</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getdesktopwindowex.o(i.WM_GetDesktopWindowEx))
<BR><BR>[Called By]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>

<P><STRONG><a name="[2d6]"></a>WM_GetDialogItem</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_getdialogitem.o(i.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[2d8]"></a>WM_GetFirstChild</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getfirstchild.o(i.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetFirstChild
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[1aa]"></a>WM_GetFocussedWindow</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm_getfocussedwindow.o(i.WM_GetFocussedWindow))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[2d9]"></a>WM_GetHasTrans</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_settrans.o(i.WM_GetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetHasTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[2da]"></a>WM_GetId</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getid.o(i.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[2c3]"></a>WM_GetParent</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, wm_getparent.o(i.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[2db]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_getorg.o(i.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_GetWindowOrgX
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2dc]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetWindowSizeX
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[2de]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_GetWindowSizeY
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[72]"></a>WM_HandlePID</STRONG> (Thumb, 850 bytes, Stack size 144 bytes, wm_touch.o(i.WM_HandlePID))
<BR><BR>[Stack]<UL><LI>Max Depth = 512<LI>Call Chain = WM_HandlePID &rArr; GUI_CURSOR_SetPositionEx &rArr; GUI_SPRITE_SetPosition &rArr; _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetLayerPosEx
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_PID__SetPrevState
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_IsEmpty
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CURSOR_SetPositionEx
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveCriticalHandle
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_pid.o(i.GUI_PID_StoreState)
</UL>
<P><STRONG><a name="[2bb]"></a>WM_HasFocus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hasfocus.o(i.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[1dc]"></a>WM_Init</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, wm.o(i.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[2e8]"></a>WM_InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[143]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[2ee]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, wm_show.o(i.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[2ef]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(i.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[2f1]"></a>WM_IsFocussable</STRONG> (Thumb, 48 bytes, Stack size 32 bytes, wm_isfocussable.o(i.WM_IsFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2ba]"></a>WM_IsWindow</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_iswindow.o(i.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_IsWindow &rArr; WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2f2]"></a>WM_MoveWindow</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_move.o(i.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[25d]"></a>WM_NotifyParent</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_notifyparent.o(i.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_Callback
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[20e]"></a>WM_OnKey</STRONG> (Thumb, 48 bytes, Stack size 32 bytes, wm_onkey.o(i.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_OnKey &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[2e6]"></a>WM_PID__SetPrevState</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, wm_pid__getprevstate.o(i.WM_PID__SetPrevState))
<BR><BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2e5]"></a>WM_ReleaseCapture</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_setcapture.o(i.WM_ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_ReleaseCapture &rArr; WM__ReleaseCapture &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2f6]"></a>WM_ResizeWindow</STRONG> (Thumb, 236 bytes, Stack size 56 bytes, wm_resizewindow.o(i.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[2e1]"></a>WM_Screen2hWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_screen2win.o(i.WM_Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM_Screen2hWin &rArr; _Screen2hWinStop &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2c7]"></a>WM_SelectWindow</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, wm.o(i.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = WM_SelectWindow &rArr; WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[2d5]"></a>WM_SendMessage</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm.o(i.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_SendMessage &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>

<P><STRONG><a name="[1a9]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_sendmessagenopara.o(i.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM_SendMessageNoPara &rArr; WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[2ca]"></a>WM_SendToParent</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_sendtoparent.o(i.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM_SendToParent &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[36d]"></a>WM_SetCreateFlags</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_setcreateflags.o(i.WM_SetCreateFlags))
<BR><BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[2fa]"></a>WM_SetDefault</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm.o(i.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[2b4]"></a>WM_SetFocus</STRONG> (Thumb, 148 bytes, Stack size 48 bytes, wm_setfocus.o(i.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM_SetFocus &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[1ab]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm_setfocusonnextchild.o(i.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2be]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm_setfocusonprevchild.o(i.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[141]"></a>WM_SetHasTrans</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_SetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_SetHasTrans &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[262]"></a>WM_SetSize</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, wm_setsize.o(i.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE__SetWindowSize
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1b7]"></a>WM_SetUserClipRect</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm_setusercliprect.o(i.WM_SetUserClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM_SetUserClipRect &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[1a8]"></a>WM_ShowWindow</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm_show.o(i.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[2fe]"></a>WM_ValidateWindow</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, wm_validatewindow.o(i.WM_ValidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM_ValidateWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[2ff]"></a>WM__ActivateClipRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm.o(i.WM__ActivateClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[2e0]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2ea]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm.o(i.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[2ec]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__ClipAtParentBorders))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[2ce]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, wm_timer.o(i.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__DeleteAssocTimer &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2d0]"></a>WM__DetachWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm.o(i.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2d4]"></a>WM__ForEachDesc</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm__foreachdesc.o(i.WM__ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[2c9]"></a>WM__GetClientRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM__GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[2b8]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, wm.o(i.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[303]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm__getfirstsibling.o(i.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[2fc]"></a>WM__GetFocussedChild</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm__getfocussedchild.o(i.WM__GetFocussedChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[305]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm__getlastsibling.o(i.WM__GetLastSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetLastSibling
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[1a6]"></a>WM__GetNextIVR</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, wm.o(i.WM__GetNextIVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[2c2]"></a>WM__GetPrevSibling</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__getprevsibling.o(i.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[2cd]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm.o(i.WM__GetTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetTopLevelLayer
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[347]"></a>WM__GetWindowSizeX</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getwindowsize.o(i.WM__GetWindowSizeX))
<BR><BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
</UL>

<P><STRONG><a name="[348]"></a>WM__GetWindowSizeY</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getwindowsize.o(i.WM__GetWindowSizeY))
<BR><BR>[Called By]<UL><LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTiled
</UL>

<P><STRONG><a name="[1a5]"></a>WM__InitIVRSearch</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, wm.o(i.WM__InitIVRSearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[2c6]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm.o(i.WM__InsertWindowIntoList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[2ed]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__Invalidate1Abs &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[2e9]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[307]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__InvalidateParent
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[308]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 120 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[2c4]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2bd]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__isancestor.o(i.WM__IsAncestor))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInModalArea
</UL>

<P><STRONG><a name="[2bc]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm__isancestor.o(i.WM__IsAncestorOrSelf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[304]"></a>WM__IsChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__ischild.o(i.WM__IsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[13a]"></a>WM__IsEnabled</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm__isenabled.o(i.WM__IsEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2e2]"></a>WM__IsInModalArea</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, wm_touch.o(i.WM__IsInModalArea))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__IsInModalArea &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[34c]"></a>WM__IsInWindow</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, wm_screen2win.o(i.WM__IsInWindow))
<BR><BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[2cc]"></a>WM__IsWindow</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, wm.o(i.WM__IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2f3]"></a>WM__MoveWindow</STRONG> (Thumb, 154 bytes, Stack size 64 bytes, wm_move.o(i.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[30a]"></a>WM__Paint</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, wm.o(i.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 488<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Called By]<UL><LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[91]"></a>WM__Paint1</STRONG> (Thumb, 136 bytes, Stack size 56 bytes, wm.o(i.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM__Paint1 &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[343]"></a>WM__RectIsNZ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm.o(i.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[2e7]"></a>WM__RemoveCriticalHandle</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__RemoveCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[302]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(i.WM__RemoveWindowFromList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[2f9]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(i.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[2f4]"></a>WM__SendMessage</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__sendmessage.o(i.WM__SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[2e4]"></a>WM__SendMessageIfEnabled</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm__sendmessageifenabled.o(i.WM__SendMessageIfEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[1f2]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(i.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[2c8]"></a>WM__SendMsgNoData</STRONG> (Thumb, 14 bytes, Stack size 24 bytes, wm.o(i.WM__SendMsgNoData))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__SendMsgNoData &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[30f]"></a>WM__SendPIDMessage</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, wm_touch.o(i.WM__SendPIDMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageIfEnabled
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendTouchMessage
</UL>

<P><STRONG><a name="[2e3]"></a>WM__SendTouchMessage</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, wm_touch.o(i.WM__SendTouchMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__SendTouchMessage &rArr; WM__SendPIDMessage &rArr; WM__SendMessageIfEnabled &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendPIDMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HandlePID
</UL>

<P><STRONG><a name="[2b3]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, wm__updatechildpositions.o(i.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[310]"></a>WinMain_DateUpdate</STRONG> (Thumb, 310 bytes, Stack size 40 bytes, softwarewindowdlg.o(i.WinMain_DateUpdate))
<BR><BR>[Stack]<UL><LI>Max Depth = 240 + Unknown Stack Size
<LI>Call Chain = WinMain_DateUpdate &rArr; BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2sprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[148]"></a>WriteComm</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdhard.o(i.WriteComm))
<BR><BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetPoint
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BlockWrite
</UL>

<P><STRONG><a name="[149]"></a>WriteData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcdhard.o(i.WriteData))
<BR><BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetPoint
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BlockWrite
</UL>

<P><STRONG><a name="[4]"></a>_RxPDO_EventTimers_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, pdo.o(i._RxPDO_EventTimers_Handler))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[111]"></a>__ARM_fpclassify</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, fpclassify.o(i.__ARM_fpclassify))
<BR><BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[351]"></a>_getODentry</STRONG> (Thumb, 224 bytes, Stack size 48 bytes, objacces.o(i._getODentry))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;accessDictionaryError
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;objdictToSDOline
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;buildPDO
</UL>

<P><STRONG><a name="[a]"></a>_heartbeatError</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lifegrd.o(i._heartbeatError))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[6]"></a>_initialisation</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, states.o(i._initialisation))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[101]"></a>_is_digit</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, __printf_wp.o(i._is_digit))
<BR><BR>[Called By]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__printf
</UL>

<P><STRONG><a name="[b]"></a>_nodeguardError</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lifegrd.o(i._nodeguardError))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[8]"></a>_operational</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, states.o(i._operational))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[e]"></a>_post_SlaveBootup</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lifegrd.o(i._post_SlaveBootup))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[f]"></a>_post_SlaveStateChange</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lifegrd.o(i._post_SlaveStateChange))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[d]"></a>_post_TPDO</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, sync.o(i._post_TPDO))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[12]"></a>_post_emcy</STRONG> (Thumb, 6 bytes, Stack size 8 bytes, emcy.o(i._post_emcy))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _post_emcy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[c]"></a>_post_sync</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, sync.o(i._post_sync))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[7]"></a>_preOperational</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, states.o(i._preOperational))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _preOperational &rArr; masterSendNMTstateChange &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTstateChange
</UL>
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[288]"></a>_sendPDOevent</STRONG> (Thumb, 408 bytes, Stack size 48 bytes, pdo.o(i._sendPDOevent))
<BR><BR>[Stack]<UL><LI>Max Depth = 244<LI>Call Chain = _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;buildPDO
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendPdo
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSYNC
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOInit
</UL>

<P><STRONG><a name="[155]"></a>_setODentry</STRONG> (Thumb, 298 bytes, Stack size 64 bytes, objacces.o(i._setODentry))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _setODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;accessDictionaryError
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDOlineToObjdict
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
</UL>

<P><STRONG><a name="[9]"></a>_stopped</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, states.o(i._stopped))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[11]"></a>_storeODSubIndex</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, objacces.o(i._storeODSubIndex))
<BR>[Address Reference Count : 1]<UL><LI> master.o(.data)
</UL>
<P><STRONG><a name="[355]"></a>_writeNetworkDict</STRONG> (Thumb, 482 bytes, Stack size 72 bytes, sdo.o(i._writeNetworkDict))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _writeNetworkDict &rArr; resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDO
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initSDOline
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOlineOnUse
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOfreeLine
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetSDOClientFromNodeId
</UL>
<BR>[Called By]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;writeNetworkDict
</UL>

<P><STRONG><a name="[352]"></a>accessDictionaryError</STRONG> (Thumb, 10 bytes, Stack size 12 bytes, objacces.o(i.accessDictionaryError))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = accessDictionaryError
</UL>
<BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_setODentry
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_getODentry
</UL>

<P><STRONG><a name="[353]"></a>buildPDO</STRONG> (Thumb, 238 bytes, Stack size 88 bytes, pdo.o(i.buildPDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 148<LI>Call Chain = buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CopyBits
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_getODentry
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sendPDOevent
</UL>

<P><STRONG><a name="[15e]"></a>canDispatch</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, states.o(i.canDispatch))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = canDispatch &rArr; proceedNMTstateChange &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSYNC
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNMTstateChange
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNODE_GUARD
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedEMCY
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANRcv_DateFromISR
</UL>

<P><STRONG><a name="[28a]"></a>canSend</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, canopen_drv.o(i.canSend))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANSend_Date
</UL>
<BR>[Called By]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTstateChange
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSYNCMessage
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDO
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedPDO
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendPdo
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slaveSendBootUp
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTnodeguard
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNODE_GUARD
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ProducerHeartbeatAlarm
</UL>

<P><STRONG><a name="[14c]"></a>closeSDOtransfer</STRONG> (Thumb, 64 bytes, Stack size 32 bytes, sdo.o(i.closeSDOtransfer))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = closeSDOtransfer &rArr; resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOlineToClose
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetSDOClientFromNodeId
</UL>
<BR>[Called By]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_App_Task
</UL>

<P><STRONG><a name="[2a3]"></a>delay_init</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, delay.o(i.delay_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = delay_init
</UL>
<BR>[Calls]<UL><LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_CLKSourceConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Initializes
</UL>

<P><STRONG><a name="[154]"></a>delay_ms</STRONG> (Thumb, 72 bytes, Stack size 0 bytes, delay.o(i.delay_ms))
<BR><BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
</UL>

<P><STRONG><a name="[2a6]"></a>delay_us</STRONG> (Thumb, 72 bytes, Stack size 0 bytes, delay.o(i.delay_us))
<BR><BR>[Called By]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Stop
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Start
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Send_Byte
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Read_Byte
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_NAck
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Touch_IIC_Ack
</UL>

<P><STRONG><a name="[1d5]"></a>emWin_LCD_Init</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, lcd.o(i.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = emWin_LCD_Init &rArr; LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[364]"></a>emergencyInit</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, emcy.o(i.emergencyInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = emergencyInit &rArr; RegisterSetODentryCallBack
</UL>
<BR>[Calls]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[37a]"></a>emergencyStop</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, emcy.o(i.emergencyStop))
<BR><BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[366]"></a>failedSDO</STRONG> (Thumb, 182 bytes, Stack size 48 bytes, sdo.o(i.failedSDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = failedSDO &rArr; sendSDOabort &rArr; sendSDO &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDOabort
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOlineOnUse
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[292]"></a>getElapsedTime</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, canopen_drv.o(i.getElapsedTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_GetCounter
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeDispatch
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
</UL>

<P><STRONG><a name="[36f]"></a>getNodeId</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, states.o(i.getNodeId))
<BR><BR>[Called By]<UL><LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNMTstateChange
</UL>

<P><STRONG><a name="[358]"></a>getSDOfreeLine</STRONG> (Thumb, 66 bytes, Stack size 12 bytes, sdo.o(i.getSDOfreeLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = getSDOfreeLine
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>

<P><STRONG><a name="[357]"></a>getSDOlineOnUse</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, sdo.o(i.getSDOlineOnUse))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = getSDOlineOnUse
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;failedSDO
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>

<P><STRONG><a name="[372]"></a>getSDOlineRestBytes</STRONG> (Thumb, 74 bytes, Stack size 12 bytes, sdo.o(i.getSDOlineRestBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = getSDOlineRestBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[362]"></a>getSDOlineToClose</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, sdo.o(i.getSDOlineToClose))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = getSDOlineToClose
</UL>
<BR>[Called By]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;closeSDOtransfer
</UL>

<P><STRONG><a name="[368]"></a>heartbeatInit</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, lifegrd.o(i.heartbeatInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = heartbeatInit &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardInit
</UL>

<P><STRONG><a name="[369]"></a>heartbeatStop</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lifegrd.o(i.heartbeatStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = heartbeatStop
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardStop
</UL>

<P><STRONG><a name="[359]"></a>initSDOline</STRONG> (Thumb, 444 bytes, Stack size 32 bytes, sdo.o(i.initSDOline))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>

<P><STRONG><a name="[36a]"></a>lifeGuardInit</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lifegrd.o(i.lifeGuardInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = lifeGuardInit &rArr; nodeguardInit &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardInit
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;heartbeatInit
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[36b]"></a>lifeGuardStop</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lifegrd.o(i.lifeGuardStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lifeGuardStop &rArr; heartbeatStop
</UL>
<BR>[Calls]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;nodeguardStop
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;heartbeatStop
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[373]"></a>lineToSDO</STRONG> (Thumb, 176 bytes, Stack size 20 bytes, sdo.o(i.lineToSDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lineToSDO
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[f8]"></a>main</STRONG> (Thumb, 112 bytes, Stack size 0 bytes, main.o(i.main))
<BR><BR>[Stack]<UL><LI>Max Depth = 680 + Unknown Stack Size
<LI>Call Chain = main &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCreateFlags
<LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_Exec
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Driver_Init
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_App_Task
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BSP_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[258]"></a>masterSendNMTnodeguard</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, nmtmaster.o(i.masterSendNMTnodeguard))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = masterSendNMTnodeguard &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuardTimeAlarm
</UL>

<P><STRONG><a name="[153]"></a>masterSendNMTstateChange</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, nmtmaster.o(i.masterSendNMTstateChange))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = masterSendNMTstateChange &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_preOperational
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[285]"></a>nodeguardInit</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, lifegrd.o(i.nodeguardInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = nodeguardInit &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardInit
<LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OnNodeGuardUpdate
</UL>

<P><STRONG><a name="[284]"></a>nodeguardStop</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lifegrd.o(i.nodeguardStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = nodeguardStop
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardStop
<LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OnNodeGuardUpdate
</UL>

<P><STRONG><a name="[36e]"></a>objdictToSDOline</STRONG> (Thumb, 142 bytes, Stack size 48 bytes, sdo.o(i.objdictToSDOline))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = objdictToSDOline &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_getODentry
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[35d]"></a>proceedEMCY</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, emcy.o(i.proceedEMCY))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = proceedEMCY
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
</UL>

<P><STRONG><a name="[361]"></a>proceedNMTstateChange</STRONG> (Thumb, 224 bytes, Stack size 16 bytes, nmtslave.o(i.proceedNMTstateChange))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = proceedNMTstateChange &rArr; setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setState
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setNodeId
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getNodeId
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
</UL>

<P><STRONG><a name="[360]"></a>proceedNODE_GUARD</STRONG> (Thumb, 274 bytes, Stack size 48 bytes, lifegrd.o(i.proceedNODE_GUARD))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = proceedNODE_GUARD &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
</UL>

<P><STRONG><a name="[35e]"></a>proceedPDO</STRONG> (Thumb, 730 bytes, Stack size 88 bytes, pdo.o(i.proceedPDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = proceedPDO &rArr; PDOEventTimerAlarm &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_setODentry
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;buildPDO
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOEventTimerAlarm
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CopyBits
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
</UL>

<P><STRONG><a name="[35f]"></a>proceedSDO</STRONG> (Thumb, 11072 bytes, Stack size 112 bytes, sdo.o(i.proceedSDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = proceedSDO &rArr; failedSDO &rArr; sendSDOabort &rArr; sendSDO &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setSDOlineRestBytes
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDO
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;objdictToSDOline
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lineToSDO
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initSDOline
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOlineRestBytes
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOlineOnUse
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getSDOfreeLine
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;failedSDO
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDOtoLine
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDOlineToObjdict
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
</UL>

<P><STRONG><a name="[35c]"></a>proceedSYNC</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, sync.o(i.proceedSYNC))
<BR><BR>[Stack]<UL><LI>Max Depth = 260<LI>Call Chain = proceedSYNC &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sendPDOevent
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canDispatch
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSYNC
</UL>

<P><STRONG><a name="[374]"></a>resetSDO</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, sdo.o(i.resetSDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = resetSDO &rArr; resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDOline
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[28f]"></a>resetSDOline</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, sdo.o(i.resetSDOline))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initSDOline
</UL>
<BR>[Called By]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;closeSDOtransfer
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDO
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;failedSDO
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDOTimeoutAlarm
</UL>

<P><STRONG><a name="[286]"></a>sendOnePDOevent</STRONG> (Thumb, 336 bytes, Stack size 48 bytes, pdo.o(i.sendOnePDOevent))
<BR><BR>[Stack]<UL><LI>Max Depth = 196<LI>Call Chain = sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;buildPDO
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendPdo
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sendPDOevent
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOInhibitTimerAlarm
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOEventTimerAlarm
</UL>

<P><STRONG><a name="[35a]"></a>sendSDO</STRONG> (Thumb, 162 bytes, Stack size 40 bytes, sdo.o(i.sendSDO))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = sendSDO &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDOabort
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>

<P><STRONG><a name="[28e]"></a>sendSDOabort</STRONG> (Thumb, 82 bytes, Stack size 40 bytes, sdo.o(i.sendSDOabort))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = sendSDOabort &rArr; sendSDO &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSDO
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;failedSDO
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDOTimeoutAlarm
</UL>

<P><STRONG><a name="[296]"></a>sendSYNC</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, sync.o(i.sendSYNC))
<BR><BR>[Stack]<UL><LI>Max Depth = 276<LI>Call Chain = sendSYNC &rArr; proceedSYNC &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSYNCMessage
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSYNC
</UL>
<BR>[Called By]<UL><LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SyncAlarm
</UL>

<P><STRONG><a name="[375]"></a>sendSYNCMessage</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, sync.o(i.sendSYNCMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = sendSYNCMessage &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendSYNC
</UL>

<P><STRONG><a name="[151]"></a>setNodeId</STRONG> (Thumb, 428 bytes, Stack size 44 bytes, states.o(i.setNodeId))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = setNodeId
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNMTstateChange
</UL>

<P><STRONG><a name="[371]"></a>setSDOlineRestBytes</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, sdo.o(i.setSDOlineRestBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = setSDOlineRestBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedSDO
</UL>

<P><STRONG><a name="[152]"></a>setState</STRONG> (Thumb, 200 bytes, Stack size 24 bytes, states.o(i.setState))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = setState &rArr; switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_Node_Init
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;proceedNMTstateChange
</UL>

<P><STRONG><a name="[293]"></a>setTimer</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, canopen_drv.o(i.setTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = setTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetAutoreload
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeDispatch
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
</UL>

<P><STRONG><a name="[378]"></a>slaveSendBootUp</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, nmtslave.o(i.slaveSendBootUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = slaveSendBootUp &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[282]"></a>startSYNC</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, sync.o(i.startSYNC))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = startSYNC &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stopSYNC
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetAlarm
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OnCOB_ID_SyncUpdate
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[379]"></a>stopSYNC</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, sync.o(i.stopSYNC))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = stopSYNC &rArr; RegisterSetODentryCallBack
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DelAlarm
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RegisterSetODentryCallBack
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;startSYNC
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switchCommunicationState
</UL>

<P><STRONG><a name="[376]"></a>switchCommunicationState</STRONG> (Thumb, 284 bytes, Stack size 16 bytes, states.o(i.switchCommunicationState))
<BR><BR>[Stack]<UL><LI>Max Depth = 292<LI>Call Chain = switchCommunicationState &rArr; PDOInit &rArr; _sendPDOevent &rArr; sendOnePDOevent &rArr; buildPDO &rArr; _getODentry &rArr; accessDictionaryError
</UL>
<BR>[Calls]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stopSYNC
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;startSYNC
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;resetSDO
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOStop
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PDOInit
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slaveSendBootUp
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardStop
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lifeGuardInit
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emergencyStop
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emergencyInit
</UL>
<BR>[Called By]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;setState
</UL>

<P><STRONG><a name="[14b]"></a>writeNetworkDict</STRONG> (Thumb, 54 bytes, Stack size 64 bytes, sdo.o(i.writeNetworkDict))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = writeNetworkDict &rArr; _writeNetworkDict &rArr; resetSDOline &rArr; initSDOline &rArr; SetAlarm &rArr; getElapsedTime
</UL>
<BR>[Calls]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_writeNetworkDict
</UL>
<BR>[Called By]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CANOpen_App_Task
</UL>

<P><STRONG><a name="[f2]"></a>_get_lc_numeric</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, lc_numeric_c.o(locale$$code))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _get_lc_numeric
</UL>
<BR>[Calls]<UL><LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init_lc_numeric_2
</UL>

<P><STRONG><a name="[233]"></a>__aeabi_dadd</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_dadd
</UL>
<BR>[Called By]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[37c]"></a>_dadd</STRONG> (Thumb, 332 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub1
</UL>

<P><STRONG><a name="[234]"></a>__aeabi_d2iz</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dfix.o(x$fpl$dfix))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_d2iz
</UL>
<BR>[Called By]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[380]"></a>_dfix</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, dfix.o(x$fpl$dfix), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[37f]"></a>__fpl_dnaninf</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, dnaninf.o(x$fpl$dnaninf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dfix
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[37e]"></a>__fpl_dretinf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, dretinf.o(x$fpl$dretinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[3c7]"></a>__aeabi_dsub</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)

<P><STRONG><a name="[381]"></a>_dsub</STRONG> (Thumb, 464 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd1
</UL>

<P><STRONG><a name="[232]"></a>__aeabi_f2d</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_f2d
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WinMain_DateUpdate
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[383]"></a>_f2d</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
</UL>

<P><STRONG><a name="[223]"></a>__aeabi_fadd</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, faddsub_clz.o(x$fpl$fadd))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_fadd
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
</UL>

<P><STRONG><a name="[385]"></a>_fadd</STRONG> (Thumb, 196 bytes, Stack size 16 bytes, faddsub_clz.o(x$fpl$fadd), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fretinf
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fsub1
</UL>

<P><STRONG><a name="[221]"></a>__aeabi_fdiv</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, fdiv.o(x$fpl$fdiv))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_fdiv
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
</UL>

<P><STRONG><a name="[388]"></a>_fdiv</STRONG> (Thumb, 384 bytes, Stack size 16 bytes, fdiv.o(x$fpl$fdiv), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fretinf
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
</UL>

<P><STRONG><a name="[344]"></a>__aeabi_f2iz</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, ffix.o(x$fpl$ffix))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_f2iz
</UL>
<BR>[Called By]<UL><LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
</UL>

<P><STRONG><a name="[389]"></a>_ffix</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, ffix.o(x$fpl$ffix), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
</UL>

<P><STRONG><a name="[220]"></a>__aeabi_i2f</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, fflt_clz.o(x$fpl$fflt))
<BR><BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
</UL>

<P><STRONG><a name="[3c8]"></a>_fflt</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, fflt_clz.o(x$fpl$fflt), UNUSED)

<P><STRONG><a name="[222]"></a>__aeabi_fmul</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, fmul.o(x$fpl$fmul))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_fmul
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_TransformPoint
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
</UL>

<P><STRONG><a name="[38a]"></a>_fmul</STRONG> (Thumb, 258 bytes, Stack size 16 bytes, fmul.o(x$fpl$fmul), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fretinf
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
</UL>

<P><STRONG><a name="[384]"></a>__fpl_fnaninf</STRONG> (Thumb, 140 bytes, Stack size 8 bytes, fnaninf.o(x$fpl$fnaninf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fmul
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ffix
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fdiv
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fsub
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fadd
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
</UL>

<P><STRONG><a name="[387]"></a>__fpl_fretinf</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, fretinf.o(x$fpl$fretinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fmul
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fdiv
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fadd
</UL>

<P><STRONG><a name="[224]"></a>__aeabi_fsub</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, faddsub_clz.o(x$fpl$fsub))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_fsub
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysY
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Log2PhysX
</UL>

<P><STRONG><a name="[38b]"></a>_fsub</STRONG> (Thumb, 234 bytes, Stack size 16 bytes, faddsub_clz.o(x$fpl$fsub), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fadd1
</UL>

<P><STRONG><a name="[ee]"></a>_printf_fp_dec</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, printf1.o(x$fpl$printf1))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _printf_fp_dec &rArr; _printf_fp_dec_real &rArr; _fp_digits &rArr; _btod_etento &rArr; _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>
<BR>[Called By]<UL><LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_f
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[2a1]"></a>TIM3_Int_Init</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, bsp_timer.o(i.TIM3_Int_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = TIM3_Int_Init &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TimeBaseInit
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Timestamp_TIM_Configuration
</UL>

<P><STRONG><a name="[354]"></a>sendPdo</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, pdo.o(i.sendPdo))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = sendPdo &rArr; canSend &rArr; CANSend_Date &rArr; CAN_Transmit
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;canSend
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sendOnePDOevent
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sendPDOevent
</UL>

<P><STRONG><a name="[350]"></a>_GetImageById</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, softwarewindowdlg.o(i._GetImageById))
<BR><BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[6e]"></a>_cbDialog</STRONG> (Thumb, 990 bytes, Stack size 32 bytes, softwarewindowdlg.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _cbDialog &rArr; IMAGE_SetBMP &rArr; IMAGE__SetWindowSize &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;masterSendNMTstateChange
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_SetBkColor
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextColor
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetTextAlign
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetText
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_SetFont
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IMAGE_SetBMP
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetImageById
</UL>
<BR>[Address Reference Count : 1]<UL><LI> softwarewindowdlg.o(i.CreateWindow)
</UL>
<P><STRONG><a name="[31f]"></a>_DrawBitLine16BPP</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, guidrv_template.o(i._DrawBitLine16BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _DrawBitLine16BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteData
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WriteComm
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[320]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 236 bytes, Stack size 64 bytes, guidrv_template.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 116<LI>Call Chain = _DrawBitLine1BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[321]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = _DrawBitLine2BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[322]"></a>_DrawBitLine32BPP</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawBitLine32BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _DrawBitLine32BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[324]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = _DrawBitLine4BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[325]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, guidrv_template.o(i._DrawBitLine8BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = _DrawBitLine8BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[a0]"></a>_DrawBitmap</STRONG> (Thumb, 250 bytes, Stack size 64 bytes, guidrv_template.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 180<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine1BPP &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a1]"></a>_DrawHLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 132<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; _XorPixel &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a2]"></a>_DrawVLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 132<LI>Call Chain = _DrawVLine &rArr; _FillRect &rArr; _XorPixel &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a3]"></a>_FillRect</STRONG> (Thumb, 102 bytes, Stack size 32 bytes, guidrv_template.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = _FillRect &rArr; _XorPixel &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[aa]"></a>_GetDevData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a8]"></a>_GetDevFunc</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a9]"></a>_GetDevProp</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a4]"></a>_GetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = _GetPixelIndex &rArr; GetPoint
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[ab]"></a>_GetRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, guidrv_template.o(i._GetRect))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[89]"></a>_Init</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, guidrv_template.o(i._Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _Init &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[340]"></a>_InitOnce</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidrv_template.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVSize
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
</UL>

<P><STRONG><a name="[8b]"></a>_Off</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(i._Off))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Off &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[8a]"></a>_On</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(i._On))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _On &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[8c]"></a>_SetLUTEntry</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(i._SetLUTEntry))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetLUTEntry &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[a7]"></a>_SetOrg</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(i._SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a5]"></a>_SetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[88]"></a>_SetSize</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, guidrv_template.o(i._SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _SetSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[86]"></a>_SetVRAMAddr</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, guidrv_template.o(i._SetVRAMAddr))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _SetVRAMAddr &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[87]"></a>_SetVSize</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(i._SetVSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _SetVSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[a6]"></a>_XorPixel</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_template.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _XorPixel &rArr; _SetPixelIndex &rArr; DrawPixel &rArr; BlockWrite
</UL>
<BR>[Calls]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[294]"></a>SetSysClock</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, system_stm32f10x.o(i.SetSysClock))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = SetSysClock &rArr; SetSysClockTo72
</UL>
<BR>[Calls]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClockTo72
</UL>
<BR>[Called By]<UL><LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>

<P><STRONG><a name="[295]"></a>SetSysClockTo72</STRONG> (Thumb, 214 bytes, Stack size 12 bytes, system_stm32f10x.o(i.SetSysClockTo72))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = SetSysClockTo72
</UL>
<BR>[Called By]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>

<P><STRONG><a name="[263]"></a>LCD_FSMC_Config</STRONG> (Thumb, 110 bytes, Stack size 96 bytes, lcdhard.o(i.LCD_FSMC_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_FSMC_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMStructInit
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMInit
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
</UL>

<P><STRONG><a name="[268]"></a>LCD_GPIO_Config</STRONG> (Thumb, 200 bytes, Stack size 8 bytes, lcdhard.o(i.LCD_GPIO_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GPIO_Config &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
</UL>

<P><STRONG><a name="[277]"></a>LCD_Rst</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lcdhard.o(i.LCD_Rst))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LCD_Rst &rArr; LCD_delay
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_delay
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Lcd_Initialize
</UL>

<P><STRONG><a name="[188]"></a>_AddFreeMemory</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, gui_alloc.o(i._AddFreeMemory))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[184]"></a>_Alloc</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, gui_alloc.o(i._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[333]"></a>_EnlargeBlocks</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, gui_alloc.o(i._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 72 + In Cycle
<LI>Call Chain = _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[311]"></a>_GetMinIndex</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i._GetMinIndex))
<BR><BR>[Called By]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[18b]"></a>_InitOnce</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, gui_alloc.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TestRAM
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[8f]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_alloc.o(i._InitOnce)
</UL>
<P><STRONG><a name="[313]"></a>_PopFreeBlock</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_alloc.o(i._PopFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _PopFreeBlock &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>
<BR>[Called By]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[189]"></a>_PushFreeBlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_alloc.o(i._PushFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[18d]"></a>_RemoveFreeBlock</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._RemoveFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[18c]"></a>_RemoveHoles</STRONG> (Thumb, 156 bytes, Stack size 40 bytes, gui_alloc.o(i._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _RemoveHoles &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[342]"></a>_TestRAM</STRONG> (Thumb, 234 bytes, Stack size 20 bytes, gui_alloc.o(i._TestRAM))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _TestRAM
</UL>
<BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[312]"></a>_WriteTagData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_alloc.o(i._WriteTagData))
<BR><BR>[Called By]<UL><LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[1d4]"></a>_InitContext</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_core.o(i._InitContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _InitContext
</UL>
<BR>[Calls]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[73]"></a>_OnExit</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_core.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(i.GUI__Config)
</UL>
<P><STRONG><a name="[b0]"></a>_Color2IndexBulk</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, guicc_m565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[ad]"></a>_Color2Index_M565</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, guicc_m565.o(i._Color2Index_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[af]"></a>_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_m565.o(i._GetIndexMask_M565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[b1]"></a>_Index2ColorBulk</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guicc_m565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[26b]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetDevProp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>

<P><STRONG><a name="[271]"></a>_GetMaxValue</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetMaxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
</UL>

<P><STRONG><a name="[328]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[329]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[32a]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 346 bytes, Stack size 40 bytes, guidev_16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[ba]"></a>_DrawBitmap</STRONG> (Thumb, 664 bytes, Stack size 112 bytes, guidev_16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bb]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_16.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bc]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size 40 bytes, guidev_16.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bd]"></a>_FillRect</STRONG> (Thumb, 166 bytes, Stack size 72 bytes, guidev_16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c4]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c2]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c3]"></a>_GetDevProp</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[be]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_16.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c5]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_16.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c1]"></a>_SetOrg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_16.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bf]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_16.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[327]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_16.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[c0]"></a>_XorPixel</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_16.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[12b]"></a>_OnButtonPressed</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, button.o(i._OnButtonPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _OnButtonPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[12c]"></a>_OnButtonReleased</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, button.o(i._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Called By]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[14]"></a>_OnTouchDefault</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, button.o(i._OnTouchDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _OnTouchDefault &rArr; _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[78]"></a>_Paint</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, image.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Paint
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> image.o(i.IMAGE_CreateUser)
</UL>
<P><STRONG><a name="[77]"></a>_PaintTiled</STRONG> (Thumb, 200 bytes, Stack size 48 bytes, image.o(i._PaintTiled))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _PaintTiled &rArr; GUI_MEMDEV_WriteAt &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeY
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetWindowSizeX
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYPos
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetXPos
</UL>
<BR>[Address Reference Count : 1]<UL><LI> image.o(i.IMAGE_CreateUser)
</UL>
<P><STRONG><a name="[79]"></a>_DrawImageAt</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, image_bmp.o(i._DrawImageAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _DrawImageAt &rArr; GUI_BMP_Draw &rArr; GUI_BMP_DrawEx &rArr; _Draw &rArr; _DrawBitmap_Pal &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> image_bmp.o(i.IMAGE_SetBMP)
</UL>
<P><STRONG><a name="[7a]"></a>_GetImageSize</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, image_bmp.o(i._GetImageSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _GetImageSize &rArr; GUI_BMP_GetYSize &rArr; GUI_BMP_GetYSizeEx &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetYSize
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_GetXSize
</UL>
<BR>[Address Reference Count : 1]<UL><LI> image_bmp.o(i.IMAGE_SetBMP)
</UL>
<P><STRONG><a name="[297]"></a>_Paint</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, text.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _Paint &rArr; GUI_DispStringInRectWrap &rArr; GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[30b]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, wm.o(i.WM__PaintWinAndOverlays))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[2cf]"></a>_DeleteAllChildren</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm.o(i._DeleteAllChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[301]"></a>_DesktopHandle2Index</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(i._DesktopHandle2Index))
<BR><BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[2d2]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 136 bytes, wm.o(i._DrawNext))
<BR><BR>[Stack]<UL><LI>Max Depth = 624<LI>Call Chain = _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
</UL>
<BR>[Called By]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[2d1]"></a>_Exec1Input</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, wm.o(i._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _Exec1Input &rArr; WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[306]"></a>_FindNext_IVR</STRONG> (Thumb, 318 bytes, Stack size 32 bytes, wm.o(i._FindNext_IVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[336]"></a>_Findx0</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, wm.o(i._Findx0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[337]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, wm.o(i._Findx1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[335]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, wm.o(i._Findy1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[2f0]"></a>_Invalidate1Abs</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(i._Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
</UL>
<BR>[Called By]<UL><LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[81]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, wm.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[30c]"></a>_Paint1</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i._Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Paint1
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[30e]"></a>_Paint1Trans</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, wm.o(i._Paint1Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Paint1Trans &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[30d]"></a>_PaintTransChildren</STRONG> (Thumb, 154 bytes, Stack size 32 bytes, wm.o(i._PaintTransChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[300]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, wm.o(i._SetClipRectUserIntersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[80]"></a>_cbBackWin</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, wm.o(i._cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _cbBackWin &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[82]"></a>_cbPaintMemDev</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm.o(i._cbPaintMemDev))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM__Paint)
</UL>
<P><STRONG><a name="[2d7]"></a>_GetDialogItem</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_getdialogitem.o(i._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[193]"></a>_Draw</STRONG> (Thumb, 458 bytes, Stack size 120 bytes, gui_bmp.o(i._Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _Draw &rArr; _DrawBitmap_Pal &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__Init
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageBitfields
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RLE
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
</UL>
<BR>[Called By]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP_DrawEx
</UL>

<P><STRONG><a name="[31b]"></a>_DrawBitmap_16bpp</STRONG> (Thumb, 218 bytes, Stack size 104 bytes, gui_bmp.o(i._DrawBitmap_16bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 132<LI>Call Chain = _DrawBitmap_16bpp &rArr; _GetEarlyOut
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpfColor2IndexEx
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read16
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetEarlyOut
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetClipParam
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[31a]"></a>_DrawBitmap_Pal</STRONG> (Thumb, 216 bytes, Stack size 104 bytes, gui_bmp.o(i._DrawBitmap_Pal))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _DrawBitmap_Pal &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadPalette
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetEarlyOut
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetClipParam
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[31c]"></a>_DrawBitmap_RGB</STRONG> (Thumb, 242 bytes, Stack size 144 bytes, gui_bmp.o(i._DrawBitmap_RGB))
<BR><BR>[Stack]<UL><LI>Max Depth = 172<LI>Call Chain = _DrawBitmap_RGB &rArr; _GetEarlyOut
</UL>
<BR>[Calls]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetEarlyOut
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetClipParam
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[31d]"></a>_DrawBitmap_RLE</STRONG> (Thumb, 580 bytes, Stack size 88 bytes, gui_bmp.o(i._DrawBitmap_RLE))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _DrawBitmap_RLE &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPixel
<LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadPalette
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[16]"></a>_DrawLine_RGB</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, gui_bmp.o(i._DrawLine_RGB))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _DrawLine_RGB
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read32
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_bmp.o(i._DrawBitmap_RGB)
<LI> gui_bmp.o(.data)
</UL>
<P><STRONG><a name="[345]"></a>_GetBitfieldsPara</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui_bmp.o(i._GetBitfieldsPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _GetBitfieldsPara
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageBitfields
</UL>

<P><STRONG><a name="[32f]"></a>_GetClipParam</STRONG> (Thumb, 204 bytes, Stack size 20 bytes, gui_bmp.o(i._GetClipParam))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _GetClipParam
</UL>
<BR>[Called By]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
</UL>

<P><STRONG><a name="[330]"></a>_GetEarlyOut</STRONG> (Thumb, 188 bytes, Stack size 28 bytes, gui_bmp.o(i._GetEarlyOut))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = _GetEarlyOut
</UL>
<BR>[Called By]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_RGB
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_Pal
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap_16bpp
</UL>

<P><STRONG><a name="[85]"></a>_Index2ColorBitfields</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, gui_bmp.o(i._Index2ColorBitfields))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _Index2ColorBitfields &rArr; _ManageBitfields &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ManageBitfields
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(i._Draw)
</UL>
<P><STRONG><a name="[31e]"></a>_ManageBitfields</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, gui_bmp.o(i._ManageBitfields))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _ManageBitfields &rArr; GUI_BMP__ReadData
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Read32
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_BMP__ReadData
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBitfieldsPara
</UL>
<BR>[Called By]<UL><LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2ColorBitfields
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Draw
</UL>

<P><STRONG><a name="[1a]"></a>_NextPixel_End</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_bmp.o(i._NextPixel_End))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _NextPixel_End &rArr; _NextPixel_FlushBuffer &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(.data)
</UL>
<P><STRONG><a name="[346]"></a>_NextPixel_FlushBuffer</STRONG> (Thumb, 74 bytes, Stack size 48 bytes, gui_bmp.o(i._NextPixel_FlushBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _NextPixel_FlushBuffer &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_SetPixel
<LI><a href="#[19]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_NextLine
<LI><a href="#[1a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_End
</UL>

<P><STRONG><a name="[19]"></a>_NextPixel_NextLine</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_bmp.o(i._NextPixel_NextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _NextPixel_NextLine &rArr; _NextPixel_FlushBuffer &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(.data)
</UL>
<P><STRONG><a name="[18]"></a>_NextPixel_SetPixel</STRONG> (Thumb, 178 bytes, Stack size 16 bytes, gui_bmp.o(i._NextPixel_SetPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _NextPixel_SetPixel &rArr; _NextPixel_FlushBuffer &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_NextPixel_FlushBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(.data)
</UL>
<P><STRONG><a name="[17]"></a>_NextPixel_Start</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, gui_bmp.o(i._NextPixel_Start))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _NextPixel_Start &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_bmp.o(.data)
</UL>
<P><STRONG><a name="[1cf]"></a>_GotoX</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoX))
<BR><BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[1d0]"></a>_GotoY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoY))
<BR><BR>[Called By]<UL><LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[33f]"></a>_IncPointer</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_onkey.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>

<P><STRONG><a name="[20d]"></a>_IncReadPointer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_onkey.o(i._IncReadPointer))
<BR><BR>[Calls]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[21a]"></a>_RemoveFromLinList</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_timer.o(i._RemoveFromLinList))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[21b]"></a>_Unlink</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_timer.o(i._Unlink))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Unlink
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[225]"></a>_Log2PhysX</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, gui_touch_calibrate.o(i._Log2PhysX))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _Log2PhysX &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2iz
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fdiv
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fsub
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>

<P><STRONG><a name="[226]"></a>_Log2PhysY</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_touch_calibrate.o(i._Log2PhysY))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _Log2PhysY &rArr; __aeabi_fmul
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fmul
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_i2f
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2iz
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fdiv
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_fsub
</UL>
<BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TOUCH_CalcCoefficients
</UL>

<P><STRONG><a name="[c8]"></a>_CalcSizeOfChar</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._CalcSizeOfChar))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c9]"></a>_Encode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._Encode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c6]"></a>_GetCharCode</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c7]"></a>_GetCharSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[cc]"></a>_Color2IndexBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[ca]"></a>_Color2Index_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888.o(i._Color2Index_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cb]"></a>_GetIndexMask_8888</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_8888.o(i._GetIndexMask_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cd]"></a>_Index2ColorBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cf]"></a>_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[ce]"></a>_SetColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[d0]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcd.o(i._SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _SetDrawMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[7b]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_color.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_color.o(i.LCD_InitColors)
</UL>
<P><STRONG><a name="[32c]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 276 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[32d]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[323]"></a>_DrawBitLine32BPP_DDB</STRONG> (Thumb, 160 bytes, Stack size 32 bytes, guidev_32.o(i._DrawBitLine32BPP_DDB))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DrawBitLine32BPP_DDB &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[1e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[32e]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 340 bytes, Stack size 40 bytes, guidev_32.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d1]"></a>_DrawBitmap</STRONG> (Thumb, 666 bytes, Stack size 104 bytes, guidev_32.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d2]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_32.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d3]"></a>_DrawVLine</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, guidev_32.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d4]"></a>_FillRect</STRONG> (Thumb, 160 bytes, Stack size 48 bytes, guidev_32.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[db]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d9]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[da]"></a>_GetDevProp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d5]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_32.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[dc]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_32.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d8]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_32.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d6]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_32.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[32b]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_32.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d7]"></a>_XorPixel</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, guidev_32.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[1f0]"></a>_Min</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_banding.o(i._Min))
<BR><BR>[Called By]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1fa]"></a>_CreateStaticDevice</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, guidev_staticdevices.o(i._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[315]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert16))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert16 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[317]"></a>_Convert8</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert8))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert8 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[205]"></a>_WriteToActiveOpaque_8</STRONG> (Thumb, 824 bytes, Stack size 168 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_8))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _WriteToActiveOpaque_8 &rArr; LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[206]"></a>_WriteToActiveOpaque_HT</STRONG> (Thumb, 826 bytes, Stack size 144 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_HT))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _WriteToActiveOpaque_HT &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1d]"></a>_Create</STRONG> (Thumb, 48 bytes, Stack size 56 bytes, button_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = _Create &rArr; __aeabi_memclr4
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[1c]"></a>_Paint</STRONG> (Thumb, 126 bytes, Stack size 64 bytes, button_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeY
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[2dd]"></a>_GetDefaultWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_getwindowsize.o(i._GetDefaultWin))
<BR><BR>[Calls]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>

<P><STRONG><a name="[33d]"></a>_GetNextChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._GetNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2fb]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2fd]"></a>_GetPrevChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_setfocusonprevchild.o(i._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent
</UL>
<BR>[Calls]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[75]"></a>_OnExit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__alpha.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[248]"></a>_DrawTwinArc4</STRONG> (Thumb, 370 bytes, Stack size 112 bytes, gui__drawtwinarc.o(i._DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = _DrawTwinArc4 &rArr; _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>
<BR>[Called By]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>

<P><STRONG><a name="[332]"></a>_GetTwinArcPara</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui__drawtwinarc.o(i._GetTwinArcPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__sqrt32
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[21]"></a>_GetCharWrap</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, gui__wrap.o(i._GetCharWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _GetCharWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[20]"></a>_GetWordWrap</STRONG> (Thumb, 100 bytes, Stack size 48 bytes, gui__wrap.o(i._GetWordWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _GetWordWrap &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[255]"></a>_WrapGetNumCharsDisp</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__wrap.o(i._WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[241]"></a>_DispLine</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, gui_charline.o(i._DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DispLine &rArr; GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[22]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_charline.o(i._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> gui_charline.o(.data)
</UL>
<P><STRONG><a name="[1c1]"></a>_DrawGradient</STRONG> (Thumb, 382 bytes, Stack size 88 bytes, gui_drawgradient.o(i._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawGradient &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
</UL>

<P><STRONG><a name="[34f]"></a>_DecPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._DecPointer))
<BR><BR>[Called By]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[208]"></a>_IncPointer</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_pid.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_GetState
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_StoreState
</UL>

<P><STRONG><a name="[20a]"></a>_StoreState</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_pid.o(i._StoreState))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _StoreState
</UL>
<BR>[Calls]<UL><LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DecPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PID_StoreState
</UL>

<P><STRONG><a name="[dd]"></a>_Color2Index_0</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, guicc_0.o(i._Color2Index_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Color2Index_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[df]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guicc_0.o(i._GetIndexMask_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetIndexMask_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[de]"></a>_Index2Color_0</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guicc_0.o(i._Index2Color_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Index2Color_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[e1]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e0]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e2]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUI_USAGE_BM_Clear &rArr; __aeabi_memclr4
</UL>
<BR>[Calls]<UL><LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e4]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e3]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_usagebm.o(i._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e7]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e8]"></a>_DrawDownRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e5]"></a>_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e6]"></a>_DrawUpRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[2c5]"></a>_BringToTop</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, wm_bringtotop.o(i._BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[83]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(i._BringToTop)
</UL>
<P><STRONG><a name="[34b]"></a>_Screen2hWin</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, wm_screen2win.o(i._Screen2hWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + In Cycle
<LI>Call Chain = _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsInWindow
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWinStop
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>

<P><STRONG><a name="[2f8]"></a>_Screen2hWinStop</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_screen2win.o(i._Screen2hWinStop))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Screen2hWinStop &rArr; _Screen2hWin &rArr;  _Screen2hWin (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindowEx
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Screen2hWin
</UL>
<BR>[Called By]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Screen2hWin
</UL>

<P><STRONG><a name="[2f5]"></a>WM__ReleaseCapture</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, wm_setcapture.o(i.WM__ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__ReleaseCapture &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ReleaseCapture
</UL>

<P><STRONG><a name="[318]"></a>_CreateBuffer</STRONG> (Thumb, 162 bytes, Stack size 24 bytes, gui_sprite.o(i._CreateBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[338]"></a>_FlushBuffer</STRONG> (Thumb, 122 bytes, Stack size 48 bytes, gui_sprite.o(i._FlushBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
</UL>

<P><STRONG><a name="[339]"></a>_GetBkIndex</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndex &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[33a]"></a>_GetBkIndexAlpha</STRONG> (Thumb, 128 bytes, Stack size 32 bytes, gui_sprite.o(i._GetBkIndexAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _GetBkIndexAlpha &rArr; GUI_GetBitmapPixelIndex &rArr; GUI_GetBitmapPixelIndexEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[33c]"></a>_GetDeviceRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, gui_sprite.o(i._GetDeviceRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetDeviceRect &rArr; LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[349]"></a>_ReleaseBuffer</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_sprite.o(i._ReleaseBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _ReleaseBuffer &rArr; _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[34e]"></a>_SetBkIndexBuffered</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_sprite.o(i._SetBkIndexBuffered))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetBkIndexBuffered &rArr; _FlushBuffer &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FlushBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPosition
</UL>

<P><STRONG><a name="[212]"></a>_SetPosition</STRONG> (Thumb, 1110 bytes, Stack size 216 bytes, gui_sprite.o(i._SetPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = _SetPosition &rArr; _CreateBuffer &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitmapPixelIndex
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkIndexBuffered
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ReleaseBuffer
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDeviceRect
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndexAlpha
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetBkIndex
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SPRITE_SetPosition
</UL>

<P><STRONG><a name="[210]"></a>LCD_ReadRectEx</STRONG> (Thumb, 404 bytes, Stack size 64 bytes, lcd_readrect.o(i.LCD_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[309]"></a>_MoveDescendents</STRONG> (Thumb, 110 bytes, Stack size 72 bytes, wm_move.o(i._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[382]"></a>_dadd1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
</UL>

<P><STRONG><a name="[37d]"></a>_dsub1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[38c]"></a>_fadd1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, faddsub_clz.o(x$fpl$fadd), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fsub
</UL>

<P><STRONG><a name="[386]"></a>_fsub1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, faddsub_clz.o(x$fpl$fsub), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fadd
</UL>

<P><STRONG><a name="[10a]"></a>_fp_digits</STRONG> (Thumb, 432 bytes, Stack size 96 bytes, _printf_fp_dec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 220<LI>Call Chain = _fp_digits &rArr; _btod_etento &rArr; _btod_emul &rArr; _e2e
</UL>
<BR>[Calls]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_emul
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_ediv
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_d2e
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_btod_etento
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ll_udiv10
</UL>
<BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_fp_dec_real
</UL>

<P><STRONG><a name="[6c]"></a>_printf_input_char</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, _printf_char_common.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> _printf_char_common.o(.text)
</UL><P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
